Xbox 360 Play & Charge Kit
- Recharge while you play Don’t miss a thing! Recharge while you play or when your Xbox 360 is in standby mode.
- Know your array levelYou’ll always know your array levethe array fuel gauge is shown on the Xbox 360 dashboard.
- 25 hours of gameplay per chargeGo at it all night long. The rechargeable array pack provides over 25 hours of gameplay per charge.
- Array pack needs to be left plugged in to the unit and not used for 5 to 6 hours when the Play & Charge Kit is used for the first time.
- The Array Pack will continue to build up the lifespan the more the pack is charged.
Product Description
Recharge your Xbox 360 Wireless Controller while you play and kiss disposable batteries goodbye! Complete with a charging cable and rechargeable array pack, the Xbox 360 Play and Charge Kit is all you need to juice up your Wireless Controller – even in the midst of battle.
Buy Xbox 360 Play & Charge Kit
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Do not purches this, its a excellent theary and all but your jist makeing a wireless controler wired and giveing your self a larger pain to deal with. Purches the Quick Charge Kit, it comes with the rechargibal array and is way less of a hassel.
Rating: 1 / 5
if you want to be truely wireless then dont buy this. you have to plug it into a usb port or your xbox 360 to charge which means you have to be wired to charge. better off getting batteries or rechargable batteries.
Rating: 2 / 5
I have a really large living room, with my sofa on one side, and all my electronics on the other – 12 feet away. So whenever I play my Xbox or Gamecube, I have to be connected with an extension cord – one for the Xbox, two for the Gamecube. When I considered every wireless option for the two systems, none ever met with my criteria (i.e. controller comfort, quick responsiveness, and the option of having a rumble feature)…
Needless to say, I was more than a small excited at the prospect of the Xbox 360 being available with wireless, rumble enabled controllers with the same basic layout and feel of their ancient S-Controllers, and the option of rechargeable batteries to boot! With Bluetooth even! And the Play & Charge Kit made the concept even sweeter! Until I got the kit home…
Y’ see, I thought this thing was gonna be able to plug into a wall socket while I played, and since I happen to HAVE such a socket conveniently positioned behind my couch, this was pretty exact. I also assumed that – like my Nintendo DS, or my Ipod – I would be able to charge the thing while I was asleep as well…
First of all, there is NO MENTION whatsoever that you have to plug the thing into your XB360 in order for it to work on the packaging. NONE! It’s as if Microsoft was worried that that might make people reflect “Hmm, doesn’t that suddenly make my Bluetooth controller ‘wired’?” Terrible, Microsoft, VERY terrible! And while the packaging is one of those blister packs, the USB connector is hidden behind the cardboard backing. Really uncool. Because I chose to show my game console on its own dias on the other side of the room (away from any other heat sources), the 9 foot length of the cord is pretty pointless for me. The fact that the console has to be ON to charge the array is simply fallacy. It’s just a terrible execution all around…
I recommend picking up the XB360 Quick Charge Kit, when it becomes available. It’s supposed to be pretty much an ancient fashioned array charger that you just plug into a wall, and let sit. The array is fully charged in 2 hours, whether you’re asleep or not, and you don’t need your XB360 on to do it. Sure, this may mean having to pick up an extra array or two to make sure your gaming is uninterrupted, but so what? You’d really have to do that with this machine anyway…
Rating: 2 / 5
The Play and Charge Kit is a rechargable array pack for the XBox 360 wireless controller. The thought is a pretty excellent one — when the array is charged, you’ve got a wireless controller. When the array runs dry, you just glue the charger cable to the console, and until it’s charged up again you’re playing with a wired controller. A bring shame on, but at least there’s no interruption in play, and you don’t have to deal with an endless stream of AA batteries. The thing they don’t mention is that the array can’t be charged unless the console is turned on. I suppose this makes sense, and it is called “Play and Charge” after all, but it ends up being such a huge flaw that I can’t recommend this kit at all.
Let’s do some math. The manual quotes a charge-up time of 6 hours and a play time, when fully charged, of 25 hours. This means you have two choices — leave your XBox 360 on overnight just so you can charge your controller batteries, or charge while you play. I’m guessing most people will go for the second option. This means your “wireless” controller becomes wired for 20% of the time. In person, I’d rather deal with the AA batteries if it means I get a 100% wireless controller. Seriously, can you presume if you could only charge your cordless phone while you were talking on it? It’s absurd.
The bottom line is that the Plug and Charge Kit makes your wireless controller less wireless. The charge-while-you-play feature is nice, certainly, but not as the ONLY means of charging. It should be an emergency measure only, in favor of having some way of charging while you’re away from the console that doesn’t involve leaving the console on for extended periods of time. Some people won’t be too bothered by this, and to that end I should point out that the product is otherwise solid — seems sturdily constructed, the cord is quite long (9′), and it just simply works. The fact that it partially defeats the purpose of having the wireless controller at all, though, is a dealbreaker for me.
Rating: 2 / 5
I have a black controller and this charge kit does not work with it. Only works with the white controller. LAME!!
Rating: 1 / 5