Way of the Samurai

Way of the Samurai

  • Choose one of four samurai in this Multi-Path adventure. Your “moral” choices determine the outcome of the game.
  • Fight in a right 3D environment. Buy new swords from enemy warlords and learn new fighting stances and styles.
  • Head-to-Head Sword Fighting allows you to test your fighting skills against a friend.

Product Description
Samurai action game, set in the year 1878. The collapse of the Tokugawa Shogun te and the rise of the Meiji Restoration Era has brought an end to the Age of Samurai. For centuries, Japan has remained untouched and separate from other cultures. But now Westerners have finally arrived on the island nation, rocking a culture that has developed in seclusion over hundreds of years. Born to a time that no longer needs or welcomes them, these samurai are a far weep from the heroes and legends that preceded them. The player takes on the role of a wandering samurai who is drawn into a conflict between the Kurofu family and the Akadama Clan over an iron foundry. Featuring a new and dynamic combat system, you become more adept at swordplay, with the ability to pick up new swords and learn different fighting styles.

* A right multi-path adventure. The game changes depending on your actions
* Realistic sword combat in a dynamic 3D environment
* Master 51 different swords featuring 298 unique fighting stances and attacks
* Unlockable release player and two-player head-to-head fighting mode
* From Buy, the developers of the Tenchu series

Also known as: Samurai Dou

Release Region: United States
Release Date: May 30, 2002Amazon.com Review
In Akira Kurosawa’s classic film Yojimbo, a drifter samurai involves himself with two warring clans, comically playing the two against each other in a bid for self-preservation and distinction. In Way of the Samurai, you play a similar (though much less witty) wanderer, who must navigate a conflict between the Kurofu family and the Akadama Clan over the future of a dying town and its iron foundry.

The game takes place as the age of the samurai is coming to a close in the late 19th century. Wearing your choice of faces and clothing, you meander owing to several settings, choosing how to cooperate with certain characters as the plot develops around you. And, of course, you engage in normal swordplay. As befitting a game about samurai, the game world offers an fascinating combination of Zen atmospherics and machismo posturing. The graphics are often pretty but rarely terrific, although some backgrounds are quite peaceful and attractive. The main strength of the game is the fighting system: each of the swords offers unique moves and attacks.

Though it’s advertised as a multipath adventure, this is not a free-roaming journey–once you’re locked into one of several paths, you basically follow it to its conclusion (though you can do so in a few different ways–reflect the ancient Choose Your Own Adventure books). The hitch is that the conclusion is usually only 2-1/2 hours into the game, meaning to derive regard from Way of the Samurai, you’ll have to play it a dozen times or more. But, the gameplay and unlockable features just aren’t fascinating enough to warrant playing it that often, which will be clear after you exchange the same bit of dialogue with the same characters for the umpteenth time.

Aside from the limited length and repetitive gameplay, the huge bummer of Way of the Samurai is the poorly conceived save system. Not only do you have to find an elusive save point before reduction, but once you choose to continue playing the game, it automatically erases your last save, meaning you can’t start again from the same juncture if you die or have to quit suddenly, and must start from the beginning the next time you play. So, what, exactly, is the point of reduction again? –Rivers Janssen

Pros:

  • A game about samurai!
  • Pretty cool swordplay
  • You’re a vagabond who can ally yourself with whomever you please

Cons:

  • Terrible save system
  • Too small
  • Repetitive tale and dialogue

Amazon.com Product Description
The year is 1878. The collapse of the Tokugawa Shogunate and the rise of the Meiji Restoration Era has brought an end to the age of samurai. Born to a time that no longer needs or welcomes them, these samurai are a far weep from the heroes and legends that preceded them. Way of the Samurai is a tale of the samurai in their final days. These are turbulent times: on the Hill of the Six Bones, three groups wrestle for potential. Into this conflict you are drawn, and your choices will determine its outcome. Alliances, deception, and betrayal are all tools at your disposal, as is dynamic 3-D combat featuring 40 different swords and 200 fighting techniques. Choose from dozens of unique characters and face off against a friend.

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