Turbo Grafx 16 System – Video Game Console
- The classic gaming system from NEC
- 16-bit
Product Description
The TurboGrafx-16, known as PC Engine in Japan, is a video game console developed by the Nippon Electric Company (NEC) and released in Japan on October 30, 1987, and in North America on August 29, 1989. There was no official PAL version of the system, but a grey importer (Telegames), provided a very limited release in the United Kingdom and continental Europe in 1990 as the Turbografx.[2]
The TurboGrafx-16 had an 8-bit CPU and a 16-bit graphics chip capable of showing 512 colors at once.
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TG16 was the First to have Stereo sound.
-First console with DISCS instead of cartridges for sports meeting.
-First to have some outstanding multiplayer sports meeting- the Turbografx versions of Bomberman are still some of the resolution best.
The system didn’t sell that well in the US- it was 3-4 times larger than the Japanese version. All the add-ons made it VERY expensive. The US boxes for the sports meeting don’t sell the fun very well.
That being said, I agree Blazing Lazers, Military Madness are must-haves.
I would also say that Bomberman (and Bomberman93 if you can find it,) and the BONK series are fantastic. Ys 1&2 is one of the most gorgeous adventure titles of the era- not quite as fun as Legend of Zelda but has better artwork, tale, and STEREO sound.
Of course, you can download all these titles on the Wii now- one of the largest TG16 publishers (Hudson Soft) is also making a lot of other excellent Wii sports meeting..
That being said, these systems are splendid to keep around. The lack of moving parts (cartridges) means that the only thing that really breaks are the controller plugs.
Rating: 4 / 5
when the Turbo grafx 16 system was released in the late 80s..it had a lot of potential. competing with the sega genesis and even the nintendo nes..was a chore..but the tg-16 found a following and produced some splendid sports meeting..that are still fun to play today! i can still remember the commercials
the tg-16 system had a powerful processor much like an 8 bit system but it was jazzed up with more colors and better sound.. it had an optional turbo booster modual also.
it also had a splendid cd system add on for cd based sports meeting…it wasnt well loved as much as the sega cd(which rocks!) but had a few splendid titles…mostly import though..
some of the sports meeting that stand out are Splatterhouse! like that game…reflect of resident evil where you control a hockey masked character(sounds familiar?) kicking the stuffing out of demons a lot of fun. the 2 sequels are on the
genesis as well as a remake coming to the playstation 3 and xbox360.
some other must haves are Bonk’s adventure, blazing lasers, and alien crush(an awesomely creepy pinball game)
in small, i wish the tg-16 did better..it was a system that had a lot of potential but is still a lot of fun to play.
Rating: 4 / 5
The Turbografx took a backseat to the more well loved Sega Genesis. Reason being that most Turbo sports meeting were pretty lame. But, the brilliant few that were excellent were really, really excellent. I’m talking awesomely excellent and a darn excellent reason to own a Turbo system. Three project titles immediately come to mind here and are easily the finest sports meeting of their genre. For any system of any generation.
The first is Blazing Lazers. The greatest space shooter ever made, IMHO. Hudson got everything right with this one. Graphics, sound, weapons and most importantly, playability. Second is Devil’s Crush. The ultimate pinball game. Mind-blowingly excellent. The attention to detail is incredible with lots of stuff going on to keep you mesmerized and hooked for hours. Third is Military Madness. A very unique, space aged, turn based approach war game set on the moon. Very hard but very fun.
Pick up a system and these three titles—it’s really worth it.
Rating: 5 / 5
NEC’s TurboGrafx 16 originally came out in 1989 and was marketed as a “16-Bit” system to compete with the 16-Bit Sega Genesis. The system in fact contained an 8-Bit CPU but it had a 16-Bit graphics chip. So pixel quality was on-par with the Genesis.
Of course, during the legendary 16-Bit wars between Sega and Nintendo, the TurboGrafx was no competition and the system quickly slid into nothingness. I selected up a groundbreaking new TG-16 at my local Toys R Us in 1993 for only $50.
Although the Turbo never could compete with the Genesis or the Super Nintendo, there were still a small handful of fun sports meeting released for the system. The Japanese counterpart, PC-Engine, had a very large library of quality sports meeting since the system did pretty well in Japan.
Graphics-wise, Turbo sports meeting were very colorful as the system could show up to 512 colors. The sports meeting also tended to have less brake than both the Genesis and SNES.
The one major drawback is that you could only plug one controller into the system. Also, there is no audio-video productivity. You had to buy special adapters such as the Turbo-tap in order to plug in more controllers for multi-player sports meeting.
All the Bonk sports meeting, Y’s Book, the only home version of Splatterhouse, and a decent amount of quick-paced shoot-em-ups make this a fun choice for enthusiast of the 16-Bit era.
Rating: 4 / 5