TMNT 2
- BEAT-EM-UP, NINJA STYLE – Find again classic Turtles fights in the streets, sewers and rooftops of New York City. Take on everyone from petty thugs to splendid masterminds like Dr. Baxter Stockman. The enemies and their weapons are fierce but the Turtle brothers have Master Splinter’s ninja training to survive the latest onslaught. Stop the enemy with your ninja weapons, kicks and throws. Evil never tires but neither do the Turtles!
- COOPERATIVE ACTION – Never be alone, you will always have a Turtle brother fighting alongside. Each Turtle brother has different strengths and weaknesses, so choose your tag team wisely. Play with a friend via Wi-Fi or play solo with a computer-powered Turtle brother. Strategically combine your ninja moves for special attacks to inflict honest hurt.
- ORIGINAL STORY – Prepare to journey into an all-new original tale of the Turtles told owing to incredible animated comic book art and epic battles. trail the Turtle nemesis, Shredder, beyond New York City owing to cyberspace and time to uncover evil plots with villains ancient and new.
- ALL-NEW BATTLE MODES – The battle never stops with the new variety of Battle Modes. Explore Tale Mode, mastering attacks and hit combos to gain Bonus Coins that will unlock new game modes. Take on Boss Mode and find again all your favorite boss fights or try fighting against endless waves of Foot ninjas in survival mode. Test your skills in Stage Mode and race against the timer to clear levels as quick as you can.
Product Description
TMNT 2 DS
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I bought this game for my nephew for Christmas- he likes it. I knew exactly what he wanted so it was very simple to pick it out.
Rating: 5 / 5
Just when everyone bunged caring about the teenage mutant ninja turtles, the game finally got back-on-track after tons of dreadful incarnations on various systems. This one that Amazon refers to as “TMNT 2″ but elsewhere and on the box is known as “Teenage Mutant Ninja Turtles: Arcade Attack” is an homage to the original button-masher complete with a coin-op stylishness continue system. There are more complex moves and a combo and co-op system (co-op can be CPU or human controlled), but the turtles on the DS are back to doing what they do best…basic beat ‘em up action. My main complain is the occasionally awkward gameplay due to the graphics. This is essentially a 2D game rendered in 3D, but unlike “New Super Mario Bros.” which did the same graphical concept masterfully, here it takes some getting used to and one only wonders how exact this game could have been in ancient-school stylishness enhanced graphics.
Rating: 4 / 5
As a TMNT fan, I looked forward to a ancient stylishness beat-em-up game featuring the Turtles. While it has its moments, sometimes it feels like it drags on and on. On occation, there were time when you thought you were hitting the enemy and you weren’t exactly in front of them and they come up and hit you. But, the comic cut scenes were cool.
Rating: 3 / 5
First I reflect I’ll state the excellent points so I can get those out of the way. The cinematics between stages are a nice nostalgic throwback to the ancient Mirage Comics. That’s it. That’s the only excellent point. In every other way, this game is a disappointment.
I don’t know how Ubi Soft can say that this is classic arcade action. It’s like they never even played any of the ancient arcade machines. For one thing, it’s more than just enemies coming at you. There’s avoiding hurt from stage hazards. The first arcade game had steel balls falling down stairs, turrets that fire laser beams at the turtles, canisters that pop out of the ground and freeze the turtles in their tracks. The second arcade game had stalactites ready to fall on any turtle that walked underneath them, planks on the ground that will pop up and whack any turtle that walks on them. This game only has a bunch of enemies that come to attack you. This is a beat `em up stripped down to its bare bones.
Gameplay: All the stages are the same. Backgrounds may change, but the layout of the map is always the same. You walk forward, beat up some terrible guys. Lather, rinse, do again. While that may seem like just about any beat `em up, you can usually depend on having different enemies and different stage hazards to shake things up a bit. Here you have a small weak enemy, huge strong enemy and a ranged enemy. Not anything deviates from these three types. If it were a right throwback to ancient arcade sports meeting, there would be enemies that jump kick you, enemies with knives, hammers, boomerangs, enemies that burn you, enemies that freeze you, etc. etc. etc. This is just the same three enemies (later skin changed into foot soldiers, but still the same enemies).
Controls: It looks like Ubi Soft tried to throw things back to only being able to attack left or right. But the hit detection is dodgy at best. Instead of simply having a jump button and an attack button, like what they had in the ancient arcade sports meeting Ubi says they’re trying to emulate, you have a weapons button, kick button, block and jump. The button layout is not customizable and the layout they give, at least for me, is pretty awkward. The ancient arcade sports meeting were elegant in their simplicity. One button jumps, one button attacks. It was charming, intuitive, and the hit detection in fact worked smoothly.
Graphics: The graphics are simply horrid. I really can’t say anything excellent about them. I’d nearly rather see the hand drawn sprites of the ancient arcade sports meeting. Heck! I’d rather see the ancient Nintendo 8-bit sprites. The polygon count Ubi place into these renders must have been extremely low, because I have honestly seen better graphics on the ancient 16-bit systems.
Boss Fights: I had to laugh when I saw on the box where they said “Your favorite boss battles.” They certainly aren’t my favorite. Used to be every boss was unique. Rocksteady had a machine gun and charged at the turtles. So did Bebop, but at least his pattern was a small tougher. Baxter Stockman flew around and dropped mousers everywhere. Krang had eye beams that made a frontal assault risky and a punch that would throw you across the screen. Shredder split into two and if you beat the doppelganger before the real Shredder, more doppelgangers took its place. Here all boss battles are the same. Sure you get a golden foot soldier, Hun, Karai, Baxter and Shredder, but the fights are uninspired and you defeat them all the same way.
Final words: This game is in no way worth the voucher price. Maybe when it comes down in price and you can find it used in a bargain bin somewhere cheap, it may be worth a look. But it’s certainly not worth full retail and it certainly doesn’t deserve to try to place itself in the same league as the ancient arcade sports meeting. At best, this is a mini game that works better as a mobile download than a standalone release.
Rating: 2 / 5