The Legend of Zelda: Twilight Princess
- Combines the incredible new interface features of the Wii with the Zelda franchise
- Incredible new horseback combat system
- Attacks, moves, and even fishing, are controlled with the Wii Remote
- Link transforms into different creatures as part of his quest
Product Description
The Legend of Zelda: Twilight Princess Wii The most epic Zelda ever launches with Wii! When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero — and the animal — within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use his bow and arrows by aiming with the Wii Remote controller, fight while on horseback and use a wealth of other items, both new and ancient.
When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero and the animal within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Besides his trusty sword and shield, Link will use his bow and arrows by aiming with the Wii Remote controller, fight while on horseback and use a wealth of other items, both new and ancient.
The most epic Zelda ever launches with the Wii. |
Link roams an entirely new land of Hyrule. View larger. |
Take control of your trusty horse as you travel from quest to quest. View larger. |
Link must solve a number of challenging puzzles to progress to boss battles. View larger. |
Fishing with the Wii Remote is a fun and worthwhile diversion. View larger. |
Link’s journeys, reinvented
Hailed by many as the best Zelda game since 1998’s Ocarina of Time, Twilight Princess thrusts players into a troubled world ravaged by a perilous magic. Sporting a new, more realistic visual stylishness than the previous Zelda title, Link looks much more like an adult than in previous installments and fits well into an environment that provides Zelda fans with a much more gritty and grim environment to explore. The entirety of the quest fits this darker mood, as both Link and NPC’s alike share the same interest for the changes about in Hyrule.
More than just a spiritual successor to previous Zelda installments, Twilight Princess offers players a new way of controlling Link owing to dungeons, forests, towns, and the bizarre Twilight Realm: precise weapon controls with the Wii remote! Players can use the remote to control Links’ weapons including the sword, arrows, and boomerang. This new control scheme allows for much quicker and more accurate control than on previous Nintendo hardware. For example, waving the remote in the air will result in Link performing the same go with the sword. To fire off on arrow, players “pull back” on a virtual controller string as the Wii remote’s lecturer lets players know that the pellet is ready for release. It all works incredibly well and adds to the title’s immersion and stylishness- you feel more in the center of the action than in previous Zelda sports meeting.
As impressive as the new control scheme is, the scope and size of the new land of the Hyrule is equally as impressive- truly the Wii’s first epic adventure. Perfectly crafted and four years in the making, the land players travel owing to is vast and diverse as the dungeons and monsters that lie within. As players collect triforce pieces from the distant sections of the continent, they will get to know many different villages and foes. Thankfully, Link will be able to go over long stretches of land quicker thanks to “Epona,” your faithful horse. Epona also helps Link become a more effective fighter, as a number of powerful and impressive sword strikes can be launched while galloping owing to fields of enemies.
The Twilight Realm awaits
Like most sports meeting in the Zelda franchise, Link starts his adventure with small more than the clothes he has on an an inkling that something has gone awry. After an early trip to the Twilight Realm, in which Link appears as a wolf, a friendly shadow dweller named Midna will meet up with players and give helpful advice on gameplay. Fortunately for players, this virtual assistant spells out ways to be a more effective adventurer in and out of the shadow world. Early stages of the game have Link spending a lot of time in the Twilight Realm, and outdoor areas of Hyrule, attempting to clear areas of the weird darkness that has seemingly fallen over every village, forest, and field. As the tale progresses, players will learn the cause of the shadows, and what they must to do vanquish them for excellent.
Puzzling puzzles
Link once again finds himself in a number of classic Zelda-esque puzzle scenarios in which he must light torches to unlock doors, raise and lower water levels, and fight enemies to collect keys and open chests for valuable rupees. A number of the dungeons present unique puzzle challenges that rely on the player’s ability to hone their Wii remote’s control, such as an air castle in the sky that can only be accessed by an extremely accurate grappling hook toss.
In general, Twilight Princess is more challenging than the average Zelda game, with a number of boss battles having protracted hit sequences with small support potions about, and even less warning. Still, there’s never been an adventure experience such as this, wherein players can literally charge at a dungeon boss with their fists and punch the air to defeat an enormous foe. As the finest Zelda experience in nearly ten years and the game fans have been waiting for, Twilight Princess will delight young and ancient gamers alike.
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Well right now I can currently give i a review for this game, seeing as how I ordered it on Feb 11 and it is now March 17 and I still have not received my game. So when I do receive this game maybe then I can tell you how excellent or terrible it is.
Rating: 1 / 5
I got beyond that and it turned out to be one of the best game experiences I’ve ever had.
I can’t see how to change from my original 1 star review to 5 stars.
I didn’t get how to do combat (as the wolf) at first.
Earlier review:
They took the coolest game ever and they make you stop playing and force you to play THE WORST GAME EVER to be able to get back to the cool game! I swear they must have had a deadline on the Wii Zelda so they pulled some abandoned stupid ‘magic imp / wolf’ game, meeting on the shelf and interleaved it to extend the playing time of Zelda. Tell me you haven’t thought that!
I won’t go back and play it. Dreadful. “Tee hee hee, jump here, tee hee hee.” Gawd! Oh for a shotgun from Quake. No, wait, I’m a wolf I can’t hold it, I can only bite and sniff… oh and dig, so I’ll just dig my own grave here, somebody shoot me and get me out of this miserable stupid game!
Rating: 1 / 5
I guess this type of game just isn’t for me. If you like reading and not a lot of action then this game is for you. The only thing I did like was the way the Wii controller was integrated into the game. I hope more Wii sports meeting use the control in this way.
Rating: 1 / 5
if you’re not the adventure type, don’t buy this game. I am a new gamer, and was expecting some fun sword-playing and fishing as the other reviewers mentioned. I also like small puzzles. The game is NOT like that. I herded sheep, and then jumped over a fence for about another hour. I in person don’t mind these small tasks-I expected them in fact-but the controller! what a terrible use of the “wii system”!!! You end up using the nunchuck and it gets pretty frustrating trying to get him just to go forward. ARGH.
Rating: 1 / 5
Not really sure what to say about this game… it’s one of the most dull sports meeting I have ever played in my life, with no clear sense of management or what you’re supposed to do. You start up the game, and you walk around, and there’s absolutely no suggestion of what you should do. You talk to a few people, you get on a horse, and then you just go around and explore things. Not much to explore, either. They give you some vague task like “close up the ranch”, with absolutely no suggestion of how to do that. After about 2 hours of walking around and accomplishing absolutely not anything, I looked up some online hints for this game, and I could see why I couldn’t figure anything out. It’s because there’s no LOGIC associated with any of the tasks in this game. You would never be able to figure out these things on your own, without somebody guiding you owing to them. [...]. If you have a TREMENDOUS amount of time on your hands and like reading online hint booklets, maybe this game is for you. Instead, I would recommend reduction your cash and purchasing an outstanding adventure game like Zack & Wiki instead.
Rating: 1 / 5