The Adventures of Jimmy Neutron, Boy Genius: Attack of the Twonkies
- 6 episodes across 15 levels
- make over 26 gizmos, 11 inventions, and 4 super inventions
- Secret gizmos hidden in each level
Product Description
This platform adventure game based on the hit Nickelodeon show and movie series finds Jimmy returning from outer space — with an alien life-form stowaway. The alien starts cuddly and cute, but quickly becomes a ferocious beast with a voracious appetite for destruction. Once again Jimmy Neutron must use a revolutionary invention system to make some inspired gadgets to capture and contain the quickly multiplying alien attack. Players are able to make over 26 gizmos, 11 inventions, and four super inventions. There are of course also secret gizmos hidden in each level give Jimmy Neutron enhanced potential-ups. With the help of these gadgets, Jimmy makes his way owing to six episodes across 15 levels including Jimmy’s Lab, Twonkus-3, The Locality, City center, Retroland and the Final Confrontation.
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At first this game was a small hard for my son, but the more he played it, the more he liked it.
Rating: 4 / 5
This was given to my grandson for Christmas. He likes it. It’s been a few weeks and he still hasn’t beaten it yet. That’s a excellent thing. LOL
Rating: 5 / 5
Boy genius Jimmy Neutron tries to save the earth. He has just returned from outer space, and he’s brought back a cute small alien friend. Unfortunately, this friend suddenly multiplies into a number of vicious Twonkies! Now Jimmy must save the earth by building Twonkie-squashing devices!
Players spend most of their time moving owing to levels gathering invention parts while avoiding or defeating Twonkies. Once the right parts are gathered, Jimmy can make a new invention to use. He can make three different levels of items: gizmos, inventions and super inventions.
Jimmy also has his trusty robotic dog, Goddard at his side. Goddard can be upgraded to hunt for gizmo pieces, break down barriers and dig for treasure.
Six different episodes with several different levels (Jimmy’s lab and Twonkus-3). Carl, Jimmy’s mom and the school teachers appear.
If you’re a fan of the Jimmy Neutron movie or the TV show, this game faithfully captures Jimmy’s adventures. If you haven’t heard of Jimmy before, you should give the game a shot. It’s quick-paced storyline and RPG-like invention system will appeal to many gamers.
Special Features: Revolutionary Inventions System allows players to collect every day objects and combine them to make more than 26 gizmos, 11 inventions and 4 super inventions. Bonus gizmos are hidden in all six levels, giving Jimmy secret potential-ups.
Rating: 5 / 5
I am writing evaluation for this game because I wish somebody wrote it before I bought the game myself. There is a reason for the title I gave – the game is a joke if you are a gamer who is passed being 7 years ancient. Sure, there are some brilliant sports meeting that are made for children and, as an experienced gamer, after playing 007, Halo, Resident Evil, and Prince of Persia, I don’t mind having fun with the sports meeting I bought for my outcome. After all, the reason I bought this game in the first place was because I rather liked the previous Jimmy Neutron: Jet Fusion, which was not a masterpiece but was well developed with a lot of ingenuity and imagination.
This game – forget it. To start with, Jimmy Neutron: Attack of the Twonkies isn’t just small – it’s a game where you accidentally blink for a second and realize… “What, it’s over already?” In by and large, it seems that the game itself is made out of ONE stage with four or five sections where Jimmy is obligated to collect all of the Twonkies that he accidentally brought from the visit to a comet, accidentally letting them multiply.
The entire game is based on a opinion of Luidgy’s Mansion only instead of a vacuum cleaner, Jimmy is using a vacuum beam to suck the monsters into a backpack. Time to time, he encounters larger version of the Twonkies, which he splits into the small ones and, again, collects them with a vacuum beam – THAT’S IT!!!!!!!!!
It seems like the THQ main creative team went on vacation and the game was made by the trainees left to watch the place. The game is full of junk items – if in the previous game Jimmy had to collect items that turned into inventions crucial to the gameplay, in this game he ends up making copious “gizmos” that are either rarely used or have no purpose what so ever. The game has copious loose ends – Jimmy gets to navigate the rocket owing to the meteor field and it never returns, a splendid addition is introduced in a form of a JETPACK, which again disappears right after the level is over. No puzzles, no innovative adventures, no colorful worlds – just run around and collect Twonkies.
The only three highlights are: the 3-D graphics made in a stylishness of Simpsons: Hit and Run, the section where you get to play the ancient arcade sports meeting, and the bosses that were lucky to get the only creative energy meant for the entire game. The game is meant for the preschoolers of 6 or 7 years ancient; then again, being an experienced gamer, even I got hopelessly stuck time to time not because the game was hard but because of its poor organization and plotting.
In by and large, I expected more from THQ. You can buy or rent it like the movie Giggly – just to see if it’s as terrible as they say. Have fun, if you can.
Rating: 2 / 5