Super Dragonball Z
- Unique special attacks and fighting styles for all 13 characters
- Play to win & unlock 5 new secret characters – including a new version of Mecha Frieza
- Unique fighting moves, super-quick combination moves and battle scenes
- Strategically use the terrain to fight
- 3D fighting on the ground and in the air
Product Description
Super Dragonball Z an all-new fighting system for fans of the hit game series. With multiple unique special attacks and fighting styles, plus intense combos for super hurt, you’ll get a hardcore 3D fighting experience. It’s got fighting in the air or on the ground, with combination moves and dynamic battle scenes that will satisfy any DBZ buff.
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This game sucked so terribly its not even amusing, the grahpic was terrible, the gameplay was terrible, not alot of characters, this was a pieace of s…, that needed to be flushed down the toilet but excellent thing i rented this game from block buster but wow this was horrible not even fun the graphic was so terribly meesed up it was like a crocadile at a pieace of paper and spat it back out thats how terrible it was, budokai1 was better then this pieace of ho ha this was the worst game i evered played.
Rating: 1 / 5
not anything new or special. it really is quite the same as the other dbz sports meeting, my son played it 2-3 times, was disappointed and bored.
Rating: 2 / 5
I just don’t get it. The DBZ sports meeting have been hit and miss for as long as they’ve been made, even in Japan on the Super Famicom, and that disappointing tradition nonstop into the Sony Playstation and the PS2 as game developers nonstop to show loudly that they have no thought what fans see in DBZ and aren’t desperate enough to question. That’s the only possible reason why so much DBZ stuff is trash.
Still, up until Budokai Tenkaichi, it at least seemed like they were TRYING to get it right. Budokai 1 and 2 were mediocre at best, and Budokai 3 was excellent, but not exact. Tenkaichi improved the flying engine no end, ruined the fighting mechanics of the game and untidily murdered the character variety by including umteen million characters that all have the exact same special moves.
This game is new, but it’s still worse than either of those sports meeting, both of which I was already quite disappointed with, on a DBZ potential level scale. Budokai 3 used experience gaining to enable character modifications in the game itself, and if those modifications were nowhere near as extreme as they were in the series, they were still better than in Tenkaichi, which tried to do the same thing with “item fusions.” DBZ has (if you’ve ever watched the show or read the manga) had very small to do with items.
No, DBZ is an anime and manga about characters who’ve hard-pressed the strength, alacrity and endurance of their bodies to cosmic levels over the course of a few decades (as it’s measured in the manga) using weights, training equipment, complex exercises and martial arts. At this level, they find themselves with the alacrity to seemingly teleport from place to place, and commanding bio-energies than give them the potential to glide and ruin entire planets. As you might presume, some of their fights are pretty spectacular.
But the real meat of the DBZ storyline isn’t about the fighting, but rather, about characters trembling in dread of one another’s strength, or training desperately for those last few ounces of potential needed to defeat a particular foe. That’s why I consider Budokai 3 to be a fighting game success, but a DBZ failure. The changes in potential level over the course of the game were toned down from the anime to make the matches more even, and possibly limit play time. It was, after all, a fighting game, not an RPG.
That’s really the huge conundrum with this game as well. It’s a fighting game, not an RPG. It does contain experience points (as well as a meter labeled “BP”) but neither really seems to do much aside from unlocking a few new special moves for each character. In DBZ (the anime,) Frieza (with a potential level of 500+ thousand) fought Nail (with a potential level of 42 thousand.) Naturally, Nail’s strongest attacks did no hurt at all, and Frieza’s strength was so monstrous that he crippled Nail in just a few blows.
But in Super DBZ, a character with a potential level in the millions has only a slight advantage over a character with a potential level of only 6 thousand, or even lower. Yes, I want to see that changed, although the only way to really do it would be by making DBZ into an actual RPG.
The concept is so enticing, in fact, of DBZ in fact achieving its potential as a video game that I went to the distress once of writing up design specs for how I’d design it, but I won’t do that here.
Aside from that primary gripe of mine, there are also lesser gripes I have with this game. Compared with other DBZ sports meeting, this game is pathetically small. The flight engine is toned down from Tenkaichi, and there are fewer characters and fewer moves and transformations than in any other PS2 DBZ game as far as I can tell. As I said, small.
So when so many other, better, larger DBZ sports meeting have already been released, what hole did they expect this game to fill? Certainly, it didn’t fix the central conundrum that all other DBZ sports meeting have had up to this point, and it detracted from many other aspects of those sports meeting. What a disappointment. I’m glad I always Rent Before Buying. This game is my exact justification in that respect.
Rating: 2 / 5
This review was written by my son, James Shea.
Yet another fighting game representing the Dragon Ball Z series, Super Dragon Ball Z does small to characterize itself from its fellow DBZ sports meeting.
The game is mostly similar to other sports meeting in the DBZ universe. Based on an arcade game, the stylishness of the game very much reflects this origin. There are 18 characters (five of whom need to be unlocked) representing most of the main characters in Dragon Ball Z. Each character differs slightly in terms of their four stats (attack, throw, ki – or energy – and “action”). The characters themselves do not differ drastically, though many have unique gimmicks (such as Trunks’ sword, or Piccolo’s stretching arms). Even their energy attacks are mostly generic, except for one or two signature attacks per character. In this regard, it is more similar to regular fighting sports meeting than other Dragon Ball Z sports meeting. Besides the standard attacking and blocking, the characters can also jump – holding down the button makes you levitate. This is better executed than some other DBZ sports meeting, namely the first Budokai, but on the whole air fighting is hard to pull off.
There are 7 stages, each with several of the features familiar to DBZ fans – breakable objects and the ability to go to new parts of the stage by smashing owing to parapet and floors. These locales are not anything special for the most part, and are the same ones used in every other DBZ game.
Unlockable items in the game are “wished” using the 7 Dragon Balls, which are collected in tale mode. Everything from new moves to stat upgrades to new characters and levels to even a few extras like new outfits and game data is unlocked with the Dragon Balls, meaning that they must be collected every time you want to unlock something.
The graphics have a clean, cel-shaded quality that is done a small better than the cel shading in the other DBZ fighting sports meeting; this is perhaps the only advantage the game holds. The backgrounds, but, are mostly terrible. The audio is standard, using the same voice actors that have been in every release DBZ game, movie, and tv show episode since it came to the US.
Most of the features in this game are done more thoroughly, and better, in Dragon Ball Z: Budokai and its sequels. As an arcade game, this might have been all right, but it really didn’t need to be ported like this.
Rating: 6/10.
Rating: 3 / 5
This is my second game of the dragonball z i have and even thought it doesnt take long to end the game,you still have a way to increase your character and gain new skills.
Besides the fact i only [...] for the game i would say it well worth it.
It might be the best dragonball z game but at least it gives your a challenge.
Rating: 5 / 5