Strider 2

Strider 2

Editorial Review
Strider first slashed his way into American homes in the ’80s, with his self-titled release for the classic NES. After a subsequent appearance on the Genesis, Strider Hiryu disappeared from game consoles–until now. Strider is back in a truly ancient-school action game that will please fans of 2-D classics.

Upon first play, Strider 2 may seem like a mindless slashorama, with enemies coming at players from all sides. But there’s more to Strider than mindless cruelty. Hiryu can also jump, double jump, kick off of parapet, slide, and stick to nearly everything, which makes it possible to avoid most foes, with practice.

For better or worse, Capcom makes it simple for players to blow owing to this game by way of unlimited continues that let Strider start from the very point where he died. Luckily, players are graded at the end of each level, giving at least some incentive to go well. –Robb Guido

Pros:

  • Plain graphics and huge bosses
  • Ancient-school action that requires players to learn the movements of enemies

Cons:

  • Players can essentially cheat their way owing to the game because of unlimited continues

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