Sonic Chronicles: The Dark Brotherhood
- Unique character Combo moves bring exciting variety and approach to battles.
- Epic Storyline Unfolds over Two Acts
- Players get a quick recap when they return to play
- Use each of the 11 playable character’s unique and customizable skills
- Lightning-quick Combo Moves:
Product Description
Sonic and his friends have banded together with chief RPG developer BioWare to make a stylish blend of approach and alacrity for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich tale, hand-painted visuals, quick-paced team combat, and wireless collectible trading into a uniquely compelling adventure. Rhythmically tapping and dragging with the stylus in Sonic-stylishness battles, players can level up and use Rings to buy new special attacks as they progress owing to 20 different and perfectly hand-drawn areas including new and classic Sonic locales. With an engaging storyline, lightning quick attacks, high production values, and impeccable visuals, Sonic Chronicles allows gamers to experience Sonic in a whole new way. Online Trading and Collecting: Collect several types of artificial Chao lifeforms, each with varying potential-ups and abilities that help in combat and elsewhere. Players can exchange their Chao with friends via local wireless play. New Party System Gameplay: Sonic Chronicles introduces the “party system” for diverse team tactics using each of the 11 playable character’s unique and customizable skills and powers.
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This game is only fun for a small while. It may seem like a very excellent game when you first pick up and play it. But withina few days, it becomes dull and frustrating. Let me just say is is a splendid game to rent, but buying it is a dissipate of time and cash. I don’t reflect I’ll ever in fact end this game.
Presentation- 68/100
Graphics- 60/100
The graphics look like a bunch of different styles that didn’t come together quite right.
Sound- 55/100
Gameplay- 63/100
Replay Regard- 26/100
No more than about 5 days.
By and large- 50/100
Rating: 2 / 5
A Christmas present for my grandson. He likes to play sports meeting, i am sure he will delight in this game.
Rating: 4 / 5
Clear: + brilliant graphics + some of the POW moves are really cool + the Sonic universe is described well +
Unenthusiastic: – dreadful camera – battle system could use some help – pretty dull – poor sound effects – irritating enemies – Huge the Cat! -
Sonic is in desperate need of a splendid game. Sure the Sonic Rush series has been doing well, but he still needs some kind of huge success to get him back on his feet. In an attempt to bring about that desirable future, BioWare has brought Sonic into the wonderful world of RPG’s in Sonic Chronicles: The Dark Brotherhood. Does it succeed in bringing our beloved hedgehog back or does it only place him in more desperate need of revival?
Sonic Chronicles starts off by having you rescue Knuckles, who was captured by the Marauders when they invaded the earth. Upon finding Knuckles, you befriend Eggman and proceed to infiltrate the Marauder’s headquarters. And that’s as far as I got before I got sick of the game and started writing this review. The tale didn’t seem too terrible but I couldn’t bring myself to play it enough to find out how it ends, or progresses, for that matter.
Being an RPG, Sonic Chronicles naturally relies heavily on its battles for gameplay. In these battles you get to use four characters at once, which is cool. There are quite a few characters too but to change your party you have to go all the way back to your `base of operations’ (so to speak, the first of these is Tails’ place), and this is pretty irritating.
The battles progress in rounds: you tell each of your characters what to do, then you watch them do it. Unless you have them do a POW go, in which case you will have to drag or tap circles with excellent timing to do the go right. This way of doing the attacks is pretty fun and simple to learn, and by and large it’s not terrible. There are many attacks that use combinations of two to four characters, and despite the fact that they can be really cool, they’re not always worth doing as they take a turn and the amount of PP from each character involved.
One irritating thing about the battles is that your characters miss too much, and there isn’t a whole lot you can do about it. Another gripe I have is about the enemies, I mean do I really delight in fighting enemies that come back to life all the time? There are way too many self-regenerating enemies in the game that come back unless they are the last enemies you defeat in the battle, and they don’t stop coming back until you end it. Too long!
Enough about the battles, now let’s talk about the gameplay outside of battle. Well, in fact, I’d rather not… but for the sake of a review I will reminisce. The first thing I noticed about the bird’s-eye view gameplay is just how AWFUL and DREADFUL the camera is! It is CONSTANTLY shifting and shaking, not to make you lose track of your character (thankfully) but it does make my eyes hurt when I play it for very long. This is certainly one of the huge problems with the game.
There are puzzles to solve outside of battle too. These involve you moving your characters around on switches to get to the next area! Uh… woo hoo? That’s what I thought. Not much fun. Then there are the characters’ abilities, which are excellent and terrible. Tails’ flying is fine, Knuckles’ climbing is ok, and the potential ability is clean, and thankfully everyone can JUMP, but what’s up with Huge the Cat? Why did they bother putting poison gas in the game? So they could annoy you by making Huge the only character that can walk owing to it? Let me know if you reflect of a better reason.
On a more clear note, the graphics in Sonic Chronicles are brilliant, maybe some of the best on the DS. They’re super charming (except when the camera is shifting) and the cel-shade effect makes the game look REALLY nice and clean.
Unfortunately not all the technical aspects of The Dark Brotherhood are excellent: the sound and music could use some help. The sound effects range from the classic Sonic sounds we all like to a “BOING!” when you kill an enemy… yeah, that’s what I want to hear when I fight terrible guys in a video game. The characters also make funky sounds when they get hit. The music isn’t necessarily terrible; it just isn’t very excellent either. There’s not much to describe in that section.
By and large, Sonic Chronicles isn’t a terrible game… it’s just not very excellent either. It earns enough merit to make some people like it, but there’s also enough terrible stuff in it that can make people (like me) really not delight in it. So I in person recommend you pass this one up, but you there’s a chance you would delight in it. All the potential the game has seemed to go to dissipate, and if there’s a sequel I expect a LOT more.
Gameplay: 6.5
Graphics: 9
Sound: 6
Regard: 6
FINAL SCORE: 6.7/10
Rating: 3 / 5
I bought this game for my 10 year ancient son. He likes it and plays it all the time.
Rating: 5 / 5
Sonic Chronicles is very fun and it is also challenging even though I haven’t beaten the game yet. I also like it because it keeps me entertained and it’s a really excellent game. It is also hard and fun to play. The toughest part is that I can’t seem to open the door in Stage 4. I am stuck on Stage 4.
Rating: 5 / 5