Silent Hill
Editorial Review
A downright creepy “survival horror” title, Silent Hill succeeds where most Resident Evil-inspired titles suck: keeping you hooked and instilling you with dread throughout the game. Players are cast as Harry Mason in his desperate search for his daughter, who mysteriously disappeared after their car crashed into a gully outside of a desolate resort town.
The 3-D environments in Silent Hill are bathed in fog or darkness, making its dismal setting all the more eerie; this also allows for some spectacular lighting effects when using a flashlight in the dark. Contracted, there are some pretty coarse graphics being obscured here, but it’s a honest trade-off, considering the game’s small load times.
Silent Hill is played from a third-person perspective, viewed from both fixed and moving camera angles. As with similar sports meeting, the viewpoint can be awkward at times, especially during combat, which here is so clunky that you should try to avoid it whenever possible–something you should do anyway, as this isn’t Tomb Raider.
Rather than resort to cheap scare tactics, Silent Hill features a gameplay twist that works very well with its limited visibility environments. Harry carries a radio with him that crackles with static whenever the game’s nasties are near, and continues until they’re no longer in the vicinity or have been killed off. (Enemies may require further whacking when they’re down, as they like to play dead.) Additionally, the supported Dual-Shock controller pulsates in a heartbeatlike fashion whenever you’re moderately or seriously injured. –Joe Hon
Pros:
- Suspenseful tale with bone-chilling gameplay
- Small load times
- Brilliant lighting and fog effects
- Five possible endings add replay regard
Cons:
- Coarse graphics
- Clunky combat
Buy Silent Hill
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I am a huge fan of the RE series, Tomb Raider, etc. Many people compared this game to those other sports meeting, but there is no comparison. What is all the talk about this game being SO scary? There were a couple of scenes that made me flinch ever so slightly but not anything that made me jump and gasp like RE does. Putting something in fog and darkness DOES NOT automatically make it scary! Some of the puzzles were somewhat fascinating to solve but did not require a lot of time and effort to do so. I can only say that this game is MEDIOCRE at best. For those of you who found this game SO scary I suggest you play Spyro or the Crash series.
Rating: 1 / 5
Konami is just tring to make cash by making a Resident Evil-stylishness game, and they failed miseribly. The Controls really need work and you can only see like5 feet in front of you. The worst part is it is more perplexing than scary.
Rating: 1 / 5
I own both resident evil one and two and like them both. I tried this game due to its resemblence and realized it was not anything more. I was a cheap rip off, dull and repetitive. No surprises, no challenges. Possiply one of the worst sports meeting I have played
Rating: 1 / 5
I like video sports meeting, especially when they’re creepy…but this game just bites. The game play is lame, the characterization is less than fascinating and all you do is run around for ever and not anything fascinating happens. I say if you want a excellent game…don’t buy this one.
Rating: 1 / 5
I wish that I could question Konami, “Why did you dissipate so much time to make a game that is not scary at all?” The graphics in this game don’t even look scary and make the game look terrible. I reflect that Konami was just trying to beat Capcom’s magnificent Resident Evil series, but did a terrible job of it.
Rating: 1 / 5