Shin Megami Tensei: Persona 4
- Every copy of Persona 4 is a special two-disc set including the game and a soundtrack CD featuring music from acclaimed composer Shoji Meguro
- Contains a sountrack CD featuring selected music from Persona 4
- unprecedented team control with emphasis on developing bonds in the fight to solve mysterious murders
- 60 plus hours of gameplay
- Manage and integrate your activities withing each day to determine your progress
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Shin Megami Tensei: Persona 4 is a console role-playing game (RPG) for Sony’s PlayStation 2. Chronologically the sixth installment in the Persona series, Persona 4 is a suspenseful countryside murder mystery with multiple twists and turns in the plot that will have you guessing all the way to the end.
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Chronologically the sixth installment in the Persona series, Persona 4 is a suspenseful murder mystery. View larger. |
The silent male protagonist wields a two-handed sword weapon. View larger. |
Using Mayonaka TV, you can phase into the box set and penetrate a dark world. View larger. |
game play and stylishness are similar to Persona 3, but there are plenty of new twists and additions. View larger. |
Myth and Occult Mixed with Contemporary Japan
Megami Tensei was originally based on the novel series Digital Devil Tale by Aya Nishitani. A major franchise in the RPG genre, MegaTen sports meeting take place in the contemporary or near-future Japan, mixing occult and cyberpunk elements. The sports meeting feature mythological references from multiple mythologies, and the player is often questioned to make moral or philosophical choices that affect the game’s storyline and ending.
The silent male protagonist who represents the player in Persona 4 attends Yasogami High School with Chie, Yosuke, and Yukiko. His entire personality and name is chose and described by the player’s in-game actions and decisions. He wields two-handed sword type weapons, but unlike Persona 3, he doesn’t use alternative weapons.
Mysterious Murders Abound
Persona 4 takes place in a rural town named Inaba where mysterious murders occur whenever there is fog after heavy rain. The town has a box channel that airs only at midnight called Mayonaka TV, during which it is said that one can see their “other half” while staring at the screen. After hearing about a recent unsolved murder, some characters realize that they had witnessed the murder victim while watching Mayonaka TV.
The protagonist discovers that during midnight when the channel is on, his body can phase into his box set, using the set as a gateway to another world infested with shadows. Mayonaka TV and the town murders seem so connected that it’s possible that the victims may in fact victims of Mayonaka TV itself. The characters choose to solve the mysterious murders by exploring the hidden world of Mayonaka TV.
Brand-New Yet Familiar game play
Persona 4’s game play and stylishness are similar to the well loved Persona 3. Players familiar with Persona 3 will quickly recognize the social links and dungeon crawling game play, as well as the engine itself. The battles also have some similarities, such as the One More system, All-out attack, and the AI controlled support characters.
But, unlike Persona 3, characters can be set to take commands from the player, new glasses allow characters to see owing to the heavy mist inside Mayonaka TV, and tarot cards can be shattered to summon the characters’ respective Persona. Other changes include an increase in player stats from three to five, and the confiscation of shape status, allowing players to explore dungeons endlessly.
Let the Action Start
Battle-wise, Persona 4 lets you directly control the actions of other party members and constantly exploit an enemy’s weakness. Post-battle card shuffles have added Arcana Chance, which bring you excellent or terrible status depending on the Arcana. Battles now occur after school instead of at midnight, like in Persona 3, giving the player less time in which to do social activities. This turns out to be significant because Social Links now have a greater effect on battle.
At higher levels, the player’s allies progress from occasionally protecting the protagonist from a deathblow, owing to occasionally offering follow-up attacks, to eventually allow the persona of the corresponding ally to evolve into another persona. And persona can retain or even lose weaknesses and can be immune to certain kind of magic attacks. All allies who have their corresponding Social Link levels maxed out now have a chance to survive an otherwise fatal attack, leaving them with one remaining HP.
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Briefly place, the Persona game line should be a combination of Sims 3 and the book and dice game World of Darkness except set in high school. Sadly, it has many flaws and no virtues of these. The music is tedious, the graphics are hideous, and the game thieves from uncredited sources without redeeming quality. The English voice acting is horrible, the anime sequences (like Robotech) seemed ripped from an unrelated anime, and the graphics are dated to ancient Sierra adventure sports meeting.
I like the basic concept of the Shin Megami Tensei Persona sports meeting. Conundrum being, it’s not executed very well at all. Even with the example of the western game Sims 3, Persona sticks to a somewhat poorly wrought tale, moronic dialogue, and a plot that wavers between modern day chivalric romance (where it shines) and the authorial choice to interpet that a striking ten day discussion makes eternal friendship.
This specific Persona game, Persona 4, suffers terribly in comparison to Persona 3. There is less exploration outside the city, less identification of the city as something to protect or even worth protecting, less fascinating characters, and even exacerbatingly dull school options. Of course, Persona 3 was not a glorious nor conquering game in any way, even in these presented categories of exploration, identification, characterization, and width of gameplay.
If I could suggest anything to the game designers, I’d tell them to play Sims 3, to play Mage: the Awakening, to play Rome: Total War. At that point they might build Shin Megami Tensei Approach, with the Persona sports meeting permitting a player to act as an individual agent (with NPC friends) in the strategic situation they are undergoing. Either that or to make Persona more of a Sim-Life at high school, exploring a larger city, making friends and companions freely. Get rid of the tight-knit tale, it doesn’t work.
Rating: 2 / 5
You’re the new kid in town, there are a bunch of murders, and one of your cohorts wants to sleep with you but he’s too punk to admit it.
There’s an ancient woman who sets fire to her dead husband’s letters, a dungeon boss that’s a half-robot/half-girl that wants to be all-boy, and you fight inside of a box.
People die when the weather is foggy, your uncle despises you, and there’s a small boy who grew inside of a stuffed bear after it escaped from the demon dimension.
You can have multiple girlfriends at a time, your allowance is $400, and sometimes you wear glasses. You’re quite pimp.
Of all of the Tarotistic, Freudian, demon-killing, day-job-hustling high-school simulations I’ve ever played, this is certainly one.
Keenly awaiting “Persona 5.”
Rating: 3 / 5
Heard a lot of excellent things about this game, but when starting it up, it takes too long for you to be in control of the main character. And when you do get control, it is only for like 5 minutes, then you loose it again. Could not get into tale, by and large, I wish I did not buy this.
Rating: 2 / 5
I HAVE TO SAY THAT THIS TIME AROUND IS THAT PERSONA 4 IS WAY WAY FUN AND GOOD. THIS IS BETTER THEN PERSONA 3 BECAUSE THE STORY IN PART 4 WILL HAVE YOU SO HOOK”D YOU WOULD’NT NOT WANT TO GET OFF. PERSONA 3 WAS COOL AS WELL BUT IT HAD YOU FALL ASLEEP AT TIMES AND IT SEEMED STRESSFUL TO MAINTAIN THOUGH THE GAME AS WELL. AS FOR PERSONA 4 IT TAKES ABOUT 3hrs TO REALLY GET THANGS POPIN IN THE GAME IT STARTS OFF REALLY SLOW PACEDED AS WELL. PEOPLE WHO LOVE PERSONA SERIES WILL LOVE THIS ONE THE 4th ALOT TRUST ME BUY IT.
Rating: 5 / 5
This game is called Persona 4. If you never played it, don’t. There are very controversial themes that a proper Christian family wouldn’t approve of; some of these being talking teddy bears, children in public schools, and an obsession with box.
Rating: 5 / 5