Sherlock Holmes: The Mystery Of The Mummy
- Inspired by the writings and characters of Sir Arthur Conan Doyle
- An involving storyline in right Sherlock Holmes stylishness
- A wonderfully appointed, atmospheric and graphically detailed mansion
- Copious fascinating objects to search for, collect and use during gameplay
- Point and click mathematical, visual and memorization brainteasing puzzles.
Product Description
Become Sherlock Holmes as you go aboard on a remarkable adventure. Investigate the mysterious case of a missing archaeologist and a valuable Egyptian mummy in turn-of-the-century England. What starts as a unadorned case quickly becomes a web of intrigue, robbery, priceless artifacts, and murder. Your skills as an investigative sleuth will be tested as you attempt to uncover the truth behind the mystery, while exploring the many rooms of a large Victorian mansion, solving the many puzzles and riddles that you will encounter. Uncertain leads, an illusive saboteur, the disappearance of an ancient mummy, a weird murder… the plot thickens.Amazon.com Product Description
In Sherlock Holmes: The Mystery of the Mummy Nintendo DS players go aboard on a release player adventure in which they take upon yourself the role of Sir Arthur Conan Doyle’s Victorian super sleuth Sherlock Holmes and investigate the mysterious case of a missing archaeologist and a valuable Egyptian mummy in turn-of-the-century England. What starts as a unadorned case quickly becomes a web of intrigue, robbery, priceless artifacts, and murder that players will find hard to place down.
Your skills as an investigative sleuth will be tested as you attempt to uncover the truth behind the mystery by exploring the many rooms of a large Victorian mansion, and solving the many puzzles and riddles that you will encounter using your DS stylus. Prepare yourself for uncertain leads, an illusive saboteur, the disappearance of an ancient mummy, a weird murder and perhaps more…the plot thickens. TaleSet in London in 1899, in Sherlock Holmes: The Mystery of the Mummy the legendary detective comes to the aid of Elizabeth Montcalfe. In mourning, and unable to accept Scotland Yard’s conclusion that her member of the clergy, the legendary British Archeologist Lord Montcalfe, committed suicide in a recent fire, she is convinced that there is much more to the situation than a suicide and that her member of the clergy may even yet be alive. Determined to find the truth, no matter what it may be, Holmes sets about exploring the unrestrained Montcalf mansion and its rooms packed full of the Egyptian artifacts and treasures that Lord Montcalfe collected over the years. Gameplay The first appearance of the well loved Sherlock Holmes game franchise on the Nintendo DS platform, The Mystery of the Mummy is a release player port of game developer Frogwares’ PC game of the same name. On accepting the challenge of solving the mystery behind Lord Montcalfe’s “disappearance,” players set about exploring his Victorian mansion and searching for clues within its many rooms, levels and amongst the Egyptian artifacts that are strewn about. Holmes sees things from a first-person perspective, both horizontally and vertically. This means that players can explore nearly everywhere within the game’s 3D rendered environment. This is easily done using the DS stylus by tapping and dragging the touchscreen to the spot that you want to go. The stylus also facilitates exploration just as easily owing to a tap and hold movement that will identify any interactive opportunities within range of the stylus. Once a sleuthing opportunity has been identified the onscreen pointer will change to a magnifying glass, which with an additional tap will allow for an enlarged view. Clues are automatically added to the onboard inventory panel, located on the DS’ top screen and accessed via the ‘L’ and ‘R’ buttons. Found items are also added to the inventory and can be used in specific situations and in some cases combined to make a new valuable item. There is space within the inventory panel for pad functionality that allows players to compose theories and keep track of game events as they like. Finally the game also contains an ongoing series of point and click mathematical, visual and memorization based brainteasers. These serve both to guide the game forward and as side play opportunities away from the main mission. These puzzles vary in difficulty, but with the game’s integrated help system players can be poised that they will never be stuck. Key Features:
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I loved the game, but wished it had more levels and took longer to complete.
Rating: 3 / 5
I was excited to get this game but expected a bit more. While searching around a room to find clues is okay, it can get to be anonying after awhile. Just needed a bit more excitement.
Rating: 3 / 5
I am new at the DS sports meeting, have loved the previous sports meeting. This one gave me motion sickness, could not figure out what I was looking for. No separate/aside sports meeting, as in others. Being new, gave it to someone who has had the DS a long time, they could not get owing to it. A complete dissipate of cash.
Rating: 2 / 5
The game is too simple to cheat, the graphics seem a bit too low tech, the voice-overs don’t follow the script on the game {minor annoyance} and the game doesn’t keep you engaged. The final scene after you solve the “mystery” leaves an opening for perhaps another game, but I wouldn’t buy it.
Rating: 2 / 5
I guess I was a bit more impressed with this game than the majority of reviewers. It took me a long time to end and I had to refer to a walkthrough. The game does grant clues on one of the menu screens, but I rarely used it because I forgot it was there. It would have been helpful. The walkthrough I used was for the PC game and the DS version is very close in terms of the items you need to find but it does not have what seems to be very hard timed puzzles that are in the PC game. Here’s my breakdown of the game (no spoilers, I promise).
Mission: You are Sherlock Holmes. You are contacted by Elisabeth Montcalfe who is going to walk down the aisle your distant cousin. As your future cousin, Elisabeth wishes you to investigate the disappearance of her member of the clergy, the archeologist Lord Montcalfe. This investigation takes place in Lord Montcalfe’s manor which is full of Egyptian artifacts making it look more like a museum. Elisabeth warns you that there are traps throughout the manor set by her member of the clergy who was in an unstable mental state months before his disappearance. Your task is to explore the rooms of fascinating ancient relics and find items to help you gain access to secret passageways in order to find pieces of evidence (lots of clarification and letters) to ascertain what happened to Lord Montcalfe. All I’ll say is that the Montcalfe family has some major issues.
Graphics and Music: Graphically, this game is very impressive. There are many rooms to visit with brilliant details. There are also several movie cut scenes that are very well-done. Sherlock is a bit stilted in his movements but, for a DS game, they are pretty realistic. The music is nice, too. It is repetitive but not irritating. It seems to complement the game play rather than conquer it. I found I did not need to turn the volume off as I sometimes do with sports meeting like this. Another plus, there are voices! You hear Sherlock talk! Some reviewers do not like this feature, but I reflect it is cool. He sounds like Don Adams of Get Smart. There is also text when he talks and, sometimes the wording of the text does not exactly match what Sherlock says, but this detail is insignificant when it comes to the gameplay.
Gameplay: There is a lot to explore with many rooms, secret passages, and plenty of stuff everywhere, so it does take some time. It must be simpler than the PC game with its hard timed puzzles. There are a few segments of this game where there is a time glass on the side, but you are given plenty of time (except one room where breathing is hard) and the glass will probably not be close to emptying by the time you end the task. I found the puzzles, for the most part, to be very challenging. I had to use the walkthrough to get owing to most of it although there were a few I was able to figure out or stumbled upon the answer. Some puzzles, like the rotating room, I reflect would guide me nuts without the walkthrough. When you get close to solving a puzzle or find something that requires an action, Sherlock will let you know by saying: “I need something else,” or “I must have made a mistake, let’s see from the beginning” (weird wording, but you get the thought).
Summary: The storyline is a bit convoluted and there are lots of letters and clarification to read, but you will learn that the Montcalfe family is pretty messed up. I found the game intriguing enough that I wanted to keep playing even when I got stuck. The ending was a bit disappointing as once Sherlock reveals what he learned, that was it. The game just ends after the lengthy final cut scene. I dropped a star for this reason and that some of the puzzles were a bit frustrating. There are no mini sports meeting and no reason to play the game again for different results, etc., so I dropped another star. Still, anyone interested in mysteries, Ancient Egyptian themes or Sherlock Holmes should certainly check this game out.
Rating: 3 / 5