this was a splendid game i played it when i was about 11 i am 15 now and i have not been able to find it otherwise i would be playing it again i never understood the cyberware part though
Rating: 5 / 5
I’m now coming on 14. When I was 10 my brother borrowed SHWRNsnes from a friend of his. The game wass increadible and emencly enthraling. I JUST WISH I COULD GET HOLD OF A COPY, AND A SNES/ GENESIS. if you own one and want to sell me ‘em then email: jaybz@thomasjerome.co.uk i will pay quite a bit!
Rating: 5 / 5
First of all, I do have to say that I did somewhat delight in playing owing to Shadowrun, but in retrospect, it wasn’t very excellent. The experience was slightly better because the Shadowrun was a classic Sega-channel game. I recently bought and played owing to it out of nostalgia.
The main conundrum is that Shadowrun is incredibly repetitive, and at times even downright dull. You spend nearly the entire game delivering packages to get that next gun or point of computer skills. Getting to Cyberspace was a temporary thrill, although soon enough that degraded into critical one button over and over until the ICE was defeated. In Cyberspace, you are either way too terrible or way too excellent. Either way, there is no challenge.
The real-time combat and Karma system were probably the best part of the game, but were used way too sparingly. You do nearly no fighting beyond random gang members (who you can really trash up soon into the game).
The plot and storyline were nice, but extremely thin and bare-boned. There is some excellent tale at first, but then it drains down into only doing pointless runs for about 20 hours, interspersed with fascinating small tidbits (By the way, the cutscenes were cool), until the very end, where within half an hour you’ve gone from doing generic runs to having beaten the game. The end fight itself was anti-climactic.
All in all, this was a fun game for a while, and a excellent novelty item for RPG fans and Genesis owners, but after finishing it, I was a small let down.
Rating: 3 / 5
This RPG game is AWESOME! unlike most RPGs you get to use conventional weapons like pistols, SMGs and frag grenades. Unlike Shadowrun for the SNES this one is is about as nonlinear as they come (except daggerfall). You are Joshua a Shadowrunner (someone that does “dirty” jobs for megacorparations. Your brother was gunned down and you go to seattle to avenge your bro. The three races make for splendid replay regard because each archtype solves the puzzles differntly. THIS GAME IS THE BEST RPG OF ALL TIME FOR THE SEGA (because lufia 2 is for snes)
Rating: 5 / 5
this was a splendid game i played it when i was about 11 i am 15 now and i have not been able to find it otherwise i would be playing it again i never understood the cyberware part though
Rating: 5 / 5
I’m now coming on 14. When I was 10 my brother borrowed SHWRNsnes from a friend of his. The game wass increadible and emencly enthraling. I JUST WISH I COULD GET HOLD OF A COPY, AND A SNES/ GENESIS. if you own one and want to sell me ‘em then email: jaybz@thomasjerome.co.uk i will pay quite a bit!
Rating: 5 / 5
This game is a LOT of fun! It was at a very reasonable price and the shipping was quick!
Rating: 4 / 5
First of all, I do have to say that I did somewhat delight in playing owing to Shadowrun, but in retrospect, it wasn’t very excellent. The experience was slightly better because the Shadowrun was a classic Sega-channel game. I recently bought and played owing to it out of nostalgia.
The main conundrum is that Shadowrun is incredibly repetitive, and at times even downright dull. You spend nearly the entire game delivering packages to get that next gun or point of computer skills. Getting to Cyberspace was a temporary thrill, although soon enough that degraded into critical one button over and over until the ICE was defeated. In Cyberspace, you are either way too terrible or way too excellent. Either way, there is no challenge.
The real-time combat and Karma system were probably the best part of the game, but were used way too sparingly. You do nearly no fighting beyond random gang members (who you can really trash up soon into the game).
The plot and storyline were nice, but extremely thin and bare-boned. There is some excellent tale at first, but then it drains down into only doing pointless runs for about 20 hours, interspersed with fascinating small tidbits (By the way, the cutscenes were cool), until the very end, where within half an hour you’ve gone from doing generic runs to having beaten the game. The end fight itself was anti-climactic.
All in all, this was a fun game for a while, and a excellent novelty item for RPG fans and Genesis owners, but after finishing it, I was a small let down.
Rating: 3 / 5
This RPG game is AWESOME! unlike most RPGs you get to use conventional weapons like pistols, SMGs and frag grenades. Unlike Shadowrun for the SNES this one is is about as nonlinear as they come (except daggerfall). You are Joshua a Shadowrunner (someone that does “dirty” jobs for megacorparations. Your brother was gunned down and you go to seattle to avenge your bro. The three races make for splendid replay regard because each archtype solves the puzzles differntly. THIS GAME IS THE BEST RPG OF ALL TIME FOR THE SEGA (because lufia 2 is for snes)
Rating: 5 / 5