Samurai Warriors
- The new Active Mission System(AMS) triggers new mission variations each time the game is played
- Auto-Formation System(AFS) randomly generates castle levels and conquest routes, for a new experience with each play
- Unique graphics render game environments in deeply saturated, chromatic tones — the entire game feels like a classic samurai film
- Warlord Mode lets you make characters by playing a series of mini-sports meeting
- Avoid the many traps and obstacles you’ll face – Circular blades, fake staircases, and other traps lay hidden within each castle
Product Description
MODEL- 14815 VENDOR- ELECTRONICS ARTS FEATURES- Samurai Warriors Time flows from day to night. Seasons change. Swords will rise and men will fall. From the creators of Kessen and Dynasty Warriors Samurai Warriors recounts tales of valor and betrayal in 16th Century Japan. Cherry blossoms cascade onto springtime battlegrounds. Traps lay hidden in noble castles. Battle owing to 30 scenarios prepared to lose and you will emerge victorious. With multiple endings you have the potential to change a nation s fate. Samurai Warriors stars the courageous Sanada Yukimura who leads an elite band of samurai and ninja. Sanadas journey will take him to the hallowed Japanese battlefields of Okehazama and Kawanakajima and inside the embattled parapet of Osaka Castle where he will come face- to-face with gun-toting troops echelons of ninja and deadly kunoichi (female ninja). When the political potential of the Ashikaga Shogunate collapsed in the succession dispute of 1467 the islands of Japan erupted in a series of major wars. This era in Japanese history became known as the Sengoku or warring states cycle. Samurai Warriors explores this dramatic era and combines it with the Tactical Action excitement KOEI has become known for. Choose the role of Sanada Yukimura or other legendary samurai and ninja including Hattori Hanzo the indispensable ninja from the shadows of history and KOEIs powerful and mysterious Oda Nobunaga.* New Auto Formation System changes castle level maps each time you play! * Make and train a character in New Officer Mode! * New Active Mission System triggers a multitude of new objectives during each stage. Over 500 mission variations! * Over 90 stages! * Game environments are rendered in deeply saturated chromatic tones while seasonal and time elements enhance the lush visuals. * Use katana (sword) shuriken (throwing stars) kuzarigama (sickle and chain) kunai (daggers) and other lethal weapons * Unique character specific behaviors emphasize the personality of each charact…
Buy Cheap Samurai Warriors
Related posts:

I like the Dynasty Warriors series, so when Koei came out with Samurai Warriors I was thrilled. I thought it would be very much like DW, but with Japanese history and characters. In many ways they are alike, and in some ways they are different and that’s still excellent. The “musou” attack in SW is sort of a time freeze where you are still in control of your character unlike DW. I thought that was a nice change, although I still like the Musou attack in DW also.
In SW it feels like I am constantly trying to figure out where I need to be and I never seem to be close to the right place. The maps are more perplexing than DW. It shows an X marking where I need to be, I start heading that way and find a closed off gate. I am then mandatory to backtrack, losing mission time.
The game is pretty cool in some ways, but I find myself yelling at it more than enjoying it.
I would rather play Dynasty Warriors 4 Empires in person.
Rating: 2 / 5
I’m one of the largest Dynasty Warriors nuts on the face of the Earth, so I tend to follow most of KOEI’s sports meeting when EGM reports them (they REALLY need to make a Gitaroo Man sequel).
Samurai Warriors sounds like a splendid thought: Take the massive-scale action/approach of Dynasty Warriors, and place it in Tokugawa Shogunate-era Japan. But not all is well.
The levels and (especially) characters in the game just flat out bore me to death. They feel bland and uninteresting compared to the DW cast, particularly Nobunaga, who is a total Cao Cao clone, and Keiji Maeda, a Lu Bu wannabe. Not to mention you can only play as 15 of them. What the hell? One of the main hooks of Dynasty Warriors is it’s 40+ playable characters, so a huge chunk of the replay regard is torn out.
Another irritating feature is your allies. Simply place: They are 100% useless. Every DW game seems to lower the fighting capabilities of your army a small more, but this time, they just went way too far.
This game really does feel like it was made to cash in on the popularity of the DW series. Of course, the classic hack n’ slash gameplay is still present, but what excellent does it do when everything around it feels uninspired?
Rating: 2 / 5
this game is very fun but can be diffcult. for one thing the castle levels i reflect are nearly impossiable because fo the booby traps. but it is too simple when you fight on the fields because you can easily demolish everyone. i do have one suggestion that you do two player mode for the campaigns because you can do multiple objects at the same time
Rating: 4 / 5
samurai warriors is a hard game. i beat 2 of the tales, yukimura’s and the samurai’s tale. the highest rank is a twenty. you might want to have 2 people when you’re doing tale mode. if one of you is a 1 and the other is an 18 you might want have endorsement. 2 player mode is cool because you go into a mode and just kill everyone in sight. you can also make a charecter. you can have up to 5 people and use them in tale mode. you want to be on nobunaga’s because his excircises or simpler than the other lords, like shingen. that guy dies for god sake. if you like dynasty warriors you’ll like this.
Rating: 5 / 5
Alright, anyone familiar with Dynasty Warriors already knows the deal. You’re a warrior from history, pitted against hordes of enemies. For me, this was in fact the first “Warriors” game I ever played when I had rented it a while back, and I was very quickly hooked.
Now, the premise is very unadorned, and the game itself is unadorned enough as well. But, after playing some of the other sports meeting, I realized how much harder Samurai Warriors is in comparison. The first few stages of any character’s tale mode are downright deadly if you’re not careful. And the castle stages, where you must traverse five or six floors, avoiding traps and enemies by the side of the way, are both frustrating and entertaining at the same time.
Once you get the hang of the game, it isn’t quite as hard, admittedly. But the missions and multiple endings for each character help to give you new goals as you go by the side of. Not to mention, each character has a fifth weapon, that must be obtained owing to a specific stage on hard difficulty or higher. So there’s plenty to do, and you can have a friend join in on the chaos.
This is one the things that I really delight in about these sports meeting. The co-op mode if just plain fun, and often makes accomplishing missions in each stage simpler as well. Another mode I rather delight in is vs mode, where there are three different ways to go against a friend. First one to kill the enemy commander, first to one thousand kills, and… I’m worried I can’t remember the third at the moment, my apologies. Point is, it’s a nice way to break up what can sometimes be a monotonous experience.
By and large, I adore the game, really. Normally I’m not fond of hack and slash sports meeting, but this one provides enough tale and challenge to make it worth my while. Not terrible for something I randomly selected up off the rental shelf, I must say. So much so, that I finally chose to buy it as well. Not to mention, one or two of its sequels.
Rating: 5 / 5