Rayman: Hoodlum’s Revenge
- Play as either Rayman or Globox and use the new camera system for a dynamic look at the game world
- 16 levels of action as you face maniac bosses and collect all-new potential-ups
- Gorgeous isometric 3D action as you explore a gorgeously designed game world
Product Description
Rayman: Hoodlum’s Revenge brings back the armless hero as you faces a brand-new threat in a newly redesigned game world. Help Rayman defeat Andre the dark Lum boss before he takes over the heart of the world once again. Prepare yourself to defeat the wacky Hoodlum armies who have returned – but don’t agonize because this time Rayman has some help, plus a bunch of new potential-ups to use against them.
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This game is asome!!! but kind of hard in places.One of the cool things about this game is that for the first time you can play as globox to.This game is a must have if your a rayman fan.
Rating: 4 / 5
I didn’t really know there was a third game in the Rayman series for the Gameboy Advance, until recently. Being a huge Rayman fan, I chose to pick it up as I have all the other sports meeting in the series for the system. What surprises me about the third installment is Developer Digital Eclipse’s choice to bring the series into a more 3-D design. Much like the Spyro sports meeting that Digital Eclipse made for the GBA(which are my most favorite sports meeting for the system), Rayman has been brought into a more isometric environment. This time, a completely original experience that’s meant as an official sequel to Rayman 2 or Rayman DS(if you have that version). This one picks up right after the end of that tale and sets the limbless hero on another quest to save his gigantic frog-like friend Globox. This time, though, players will be able to control both Rayman and Globox in different situations, and each character has a distinctly different stylishness of gameplay in the same environment even though they’re separated.
While Hoodlum’s Revenge is a challenging platformer and is a worthy addition to the series’ Gameboy Advance library; there are several things that bring down the game. First and foremost, having Rayman in an isometric environment. Though the game fits well in this environment, it feels too much like the Spyro sports meeting. You’ll recognize the exact same token and gem pool like in those sports meeting, as well as other gameplay mechanics. Second, Whereas the Spyro sports meeting had minigames and challenges that added variety to those sports meeting, Rayman severely lacks in this area. Basically, the only ‘variety’ you get in the game is the two distinctly different styles of gameplay with Globox and Rayman. Thirdly, the environments look way too much like those in Spyro than those in the other Rayman sports meeting to give it that distinct Rayman ‘feel’. The only difference is that there are characters that exist in the Rayman sports meeting there instead of those of the Spyro type. I will, but, give props to Digital Eclipse for following the stylishness of a Rayman game in presentation. It certainly hits the mark there.
Sadly, out of all the Rayman sports meeting released for the Gameboy Advance, this is the least liked one for me. You’d reflect, since the Spyro sports meeting for the system were my favorites, I’d be eating this game up…but it doesn’t measure up to those sports meeting. Don’t get me incorrect, Hoodlums Revenge is not an dreadful game. It’s quite a challenging game, much like those Spyro sports meeting, which means it’ll take awhile to beat. It’s also a gorgeous game, graphically. It’s just something about it doesn’t click with me. Because of that alone, that is why I rated this game 4 stars instead of 5.
If you can get past that ‘me too’ feel of the game and the three things that spoil some of that Rayman fun, Hoodlums Revenge is a challenging platformer that is worth the time.
Rating: 4 / 5