Quarterstaff: the Tomb of Setmoth
- First release 1988. A rare classic available only on the Mac, much to the chagrin of PC text adventure fans.
- 5/5 stars – Dragon Magazine. “Quarterstaff closely approaches what it’s like to play a non-computer fantasy role-playing game. For FRP freaks, Quarterstaff is a must-have — a real winner!” – Macuser Magazine.
- Gameplay is a combination of classic text adventuring with hand-drawn pictures to add a sense of place.
- Unique gameplay allows controlling multiple characters and groups at once. NPCs learn and adjust to in-game events.
- Fully tileable windows and in-game help included: play the way YOU want.
Product Description
You’ve grown up a man-at-arms in a large, sprawling nation in Rhea, a world where majic dictates the way of nature, and where the longsword is the most efficient lawmaker. The prosperity of your nation and the four neighboring kingdoms has long been maintained by a peaceful network of Druidic sects. The Druids – priests who dwell and pray in groves and wooded glens – have proven themselves to be the wisest advisors and the most lucid of judges. The Druid Council, a forum for the various Druidic cults, is a powerful and benevolent body whose opinions are valued in the kingdoms throughout the land. Among the most prestigious of sects is that of the Tree Druids, who traditionally send at least one of their number to each of the five nearby kingdoms. Their advice, both political and spiritual, is always respected and depended upon. But, during the last six months, the usually-stable Tree Druids have begun to act unnaturally. Their attendance at the Druid Council has become oddly erratic, and the sect’s communication with other Druidic colonies has mysteriously dwindled to not anything. The crops about the Tree colony which had always been faithfully nurtured and harvested now lay overgrown and abandoned. Sinister rumors of epidemic and disaster quickly spread owing to pubs and taverns. Many an keen adventurer journeyed forth to the Tree Druid colony, buried beneath a splendid oak, to find out first-hand what foul fate had befallen the colony, though none returned to offer description. Three months ago, all traces of the sect vanished entirely. Three scouts – famed warriors named Bruno, Jaroo, and Eolene – were sent by nearby colonies to find out what had happened. Several weeks have passed without a word from them, but, and once again the people of Rhea have grown restless for news of the sect. Casting about for another warrior to send, the Druid Council has called on you to journey forth and learn what unspeakable terror has ruined the once-prosperous people.
Buy Cheap Quarterstaff: the Tomb of Setmoth
Related posts:
