Quake 3 Arena
Product Description
For those of you who are unfamiliar with the Quake series, the well loved PC game puts players in a violent world in which the point is to collect weapons and kill as many opponents as you can. While not without its flaws, Quake III Arena goes well beyond just mimicking this experience for Dreamcast users. It’s the best PC-to-console port yet.
Quake III Arena is the first title to allow multiplayer, real-time networked gaming between Dreamcast and PC players. Hooking up owing to the SegaNet servers, players can go online and shoot it out with other people around the world for the first time in console history. (We played with a keyboard and a mouse–the only way Quake III should ever be played–and with them we exacted my punishment on more than just a few unsuspecting regulars.)
A full slate of 25 nasty warriors has been rolled out for the Dreamcast game. The weapons–which range from shotguns and rocket launchers to lightning guns and plasma guns–and effects also are packed in tighter than Charlie Tuna in his can. It also has all of the nifty springboards, quad hurt, space-age dungeons, and everything that we loved about our favorite shooter on the PC.
The Dreamcast version has a large variety of gameplay options, including release player, free-for-all, tournament, team deathmatch, and capture the flag, most of which are open for play in two-to-four-player split-screen mode. The game’s rendering engine achieves charming and realistic texturing, and stunning environmental effects. The environments in particular are splendid, with dazzling sky textures chief the way. Also, the geometry and large, detailed textures of the character models make them the envy of the console world.
The character’s movements in Quake III Arena didn’t feel nearly as charming as in the PC version, because of a rather slow framerate. Compared to the PC version, this one makes you feel like you’re battling with one leg in concreAmazon.com Review
For those of you who are unfamiliar with the Quake series, the well loved PC game puts players in a violent world in which the point is to collect weapons and kill as many opponents as you can. While not without its flaws, Quake III Arena goes well beyond just mimicking this experience for Dreamcast users. It’s the best PC-to-console port yet.
Quake III Arena is the first title to allow multiplayer, real-time networked gaming between Dreamcast and PC players. Hooking up owing to the SegaNet servers, players can go online and shoot it out with other people around the world for the first time in console history. (We played with a keyboard and a mouse–the only way Quake III should ever be played–and with them we exacted my punishment on more than just a few unsuspecting regulars.)
A full slate of 25 nasty warriors has been rolled out for the Dreamcast game. The weapons–which range from shotguns and rocket launchers to lightning guns and plasma guns–and effects also are packed in tighter than Charlie Tuna in his can. It also has all of the nifty springboards, quad hurt, space-age dungeons, and everything that we loved about our favorite shooter on the PC.
The Dreamcast version has a large variety of gameplay options, including release player, free-for-all, tournament, team deathmatch, and capture the flag, most of which are open for play in two-to-four-player split-screen mode. The game’s rendering engine achieves charming and realistic texturing, and stunning environmental effects. The environments in particular are splendid, with dazzling sky textures chief the way. Also, the geometry and large, detailed textures of the character models make them the envy of the console world.
The character’s movements in Quake III Arena didn’t feel nearly as charming as in the PC version, because of a rather slow framerate. Compared to the PC version, this one makes you feel like you’re battling with one leg in concrete. While it’s excellent for console and ambitious even for the Dreamcast processor, you find yourself losing targets that you feel you should track with no conundrum. One can forgive Quake III Arena if at the end of the day you have something excellent to play online. With Quake III Arena, something excellent this way comes. –Todd Mowatt
Pros:
- Multiplayer, real-time networked gaming between Dreamcast and PC players
- Charming and realistic texturing, and stunning environmental effects
Cons:
- Sluggish framerate
Amazon.com Product Description
Quake 3 Arena is one of the heirs of Doom, the first-person shooter that defined the genre. This version is based on the PC sequel that evolved from the release-player adventures of its predecessors into a network-based gaming experience. And since it is compatible with that PC version, it marks the first time players of any console can compete with–or against–the thousands of PC competitors online (PC users must download special Dreamcast-compatible maps to play). This version features 26 levels of maps and 24 warriors to slaughter with shotguns, lightning and plasma guns, and rocket launchers.
Buy Cheap Quake 3 Arena
Related posts:

The game is a excellent game but not splendid
pros—-graphics–sound–and of course online play
cons—-controlling
Rating: 4 / 5
This game is one of the best Quake sports meeting ever made out of 1,2 and the add on pack. It has splendid online play and cool body design. So Buy it
Rating: 5 / 5
I live in a rural area with only one ISP available and this has presented a BIG conundrum when attempting to play Quake III Arena online.
If I lived in a city where I could get Sega.net or had other options for Internet access this game would probably be fantastic to play but the constant *Connection Interrupted* with my unadorned rural ISP has left me highly frustrated with this game.
Unfortunately this one is going on the “sell” pile.
Rating: 2 / 5
this is … like bond007′turok3′and doom all mixed up to be flipped into something tight called quake3 arena man if you like shootem up gangsta sports meeting then no need for waisting time get this one … !
Rating: 5 / 5
Quake for Dreamcast is a HUGE disappointment!!! The sports meeting has a useless, irrelevant release player on par with Outtrigger and since online in no longer available the game is all but virtually useless except if you have friends over.
The game play is a small too quick and control on the controller (although it can be customised) is hard. Aiming and tracking enemies becomes unbearably hard with the controller and brings the game down more than anything else!! Not anything is more frustrating than trying to dodge and return fire owing to strifing, it is accomplished much simpler in Outtrigger!
By and large Quake Arena is a honest let down!! I have Quake 2 on my PC and loved the release player missions which are in NO WAY found in Quake Arena! I was really excited to get this game as I read all the over-hyped reviews on this site and others…but my heart was broken by frustrating and frantic speeds coupled with irritating aiming or lack of aiming mechanism.
I was first introduced to the genre owing to the multi-player Deathmatch of Rainbow 6: Rogue Spear on the DC and that was a much better experience with my friends. The thought of secrecy, sniping, throwing grenades around corners and planting c4 all made that title a much better investment. Quake Arena lacks ALL that and exchanges it with quick running… shoot… run out of ammo… run… run… shoot with no approach… run etc. You get the point. The game simply has you running VERY quick and struggling to process all the action.
On the plus side the game has excellent graphics, sound and the ability to turn blood OFF…thats it the positives end there!
My final word is simply this…”Look elsewhere for a excellent FPS”
Rating: 2 / 5