Nostalgia

- High quality 3D graphics that push the envelope of the DS’ visual capabilities
- Unique real-world locations including London, New York, Cairo, Tokyo, South Africa and Russia
- A handy notebook feature, which helps players keep track of people, monsters, airships, quests, and other items encountered.
- Customizable Airships (weapons, armor, special skill attacks) for further interactivity and immersion
- A multitude of trap-filled dungeons to explore, including several optional hidden labyrinths
Product Description
From the developers who brought Final Fantasy III and Final Fantasy IV to the Nintendo DS comes the next epic handheld role-playing game — Nostalgia! Set in the 19th century — “The Age of Adventure” — Nostalgia immerses gamers into a world filled with treacherous airship battles, elusive treasure hunts, and action-packed dungeon combat. Prepare to visit well loved cities such as Tokyo, London, New York and Cairo as you go aboard on a quest in search of a world yet unknown…Amazon.com Product Description
From the developers who brought Final Fantasy III and Final Fantasy IV to the Nintendo DS comes the next epic handheld role-playing game — Nostalgia! Set in the 19th century — “The Age of Adventure” — Nostalgia immerses gamers into a world filled with treacherous airship battles, elusive treasure hunts, and actionpacked dungeon combat. Prepare to visit well loved cities such as Tokyo, London, New York and Cairo as you go aboard on a quest in search of a world yet unknown…
 RPG Stylishness Combat View larger. |
 High 3D Graphics View larger. |
 Multitude of Dungeons View larger. |
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Tale It is the age of the Airship. A the end of the 19th centurym ina place much like our own, the bold and courageous loaded their dreams upon these flying machines and ventured out into the skies above. one such adventurer was known around the world for his audacity and daring. The legendary Gilbert Brown was the most legendary explorer in all of England. But, tempting fate one too many times, he crossed paths with a mysterious organizaton and was never seen again. Years later Eddie, Gilbert’s son, boards the one thing his member of the clergy left behind: his airship, the Maverick. Leaving the only place he’s ever known, Eddie departs London in search of his missing member of the clergy and embarks on a n adventure of his own…
Key Game Features:
- High quality 3D graphics that push the envelope of the DS’ visual capabilities
- Unique real-world locations including London, New York, Cairo, Tokyo, South Africa and Russia
- A handy notebook feature, which helps players keep track of people, monsters, airships, quests, and other items encountered.
- Briskly-paced gameplay accompanied by a robust mapping system
- Branching skill tree allows for a more customizable combat experience
- Customizable Airships (weapons, armor, special skill attacks) for further interactivity and immersion
- Gorgeous in-game cinematic cut-scenes
- A multitude of trap-filled dungeons to explore, including several optional hidden labyrinths.
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Maybe FF7 has changed my expectations for rpgs, but there is not anything original about this rpg. Not anything remarkable. The tale is no different from standard rpg fare, nor is it fascinating enough to pull you in. You will find that playing this game is a chore more than enjoyment. There is no balance between the land-based and air-based battles; the land-based enemies are too simple and the air-based enemies are ridiculously hard, and even worse, those hard air battles are not compensated with an adequate EXP compensation, while the land-based enemies make it way too simple to rack up EXP points and level up with comparably small effort. I’m nearly done with the game (45 hrs, level 55), and it is still simpler for me to beat the mini-bosses than the regular air-battle enemies. This game is more suitable for a younger player with no high expectations and who wants an simple beginner rpg.
Rating: 1 / 5
This is a classic stylishness RPG, but it should not be compared to other RPG’s when rating it (the game was designed how it was on purpose and not to try to beat out other RPG’s). Describing the tale would be dull so I will just give a review based on the IGN rating system.
Presentation: 5/5
The case looks standard and does not give any fake implications that the game is incredible without earning it. As the back of the case states, the game takes place in an alternate 19th century time cycle, and it mixes mythology into real and fake locations. ESRB tariff the game at everyone 10+ so there is no blood or inappropriate language. The game manual has all necessary information and even tells what character stats mean (not mentioned in the game) and is in English and French. The in game menu features an “Adventuer’s Notebook” which stores some random game data as well as completion percentages for aspects of the game. Also on the menu is the option to Save game on 2 slots or Quick save and quit.
Graphics: 5/5
It is made for the DS (so expect DS graphics…) and features “3D” graphics, there is not anything to complain about. There are no skips in FPS tariff, no bugs I have found. Really if they spent all their time on graphics then the gameplay would be garbage like is done with most sports meeting.
Sound: 5/5
Once again it is a DS RPG so you can’t expect what is found on other systems. The sound is fine and upbeat, and the only complaint that people might find is that the music does not change when revisiting areas, but that is common in a supermajority of sports meeting.
Gameplay: 5/5
The controls arent complicated at all. Grinding (leveling in one spot for a long time) is not necessary for most of the game but helps for some bosses and does not usually take very long. There is usually a save point right before the bosses so you have plenty of shape and infinite do-overs. Save often though because some bosses are unexpected. Some people reflect that the ship battles are too hard but they are not. Most leveling in the game wont be done during air battles and at a certain point you can just instantly flee from the battles anyway. The tale is awesome, honestly self-explanatory, and pretty original. It’s hard to rate originality when sports meeting share a lot of the same characteristics, so don’t expect it to blow your mind.
Lasting Appeal: 3.5/5
How long you stay with the game is dependant on a lot of factors but it has plenty of appeal. There are side quests to do, and optional bosses to fight even after the main game is over. The low score is because of lack of replay regard, which doesn’t matter to some people anyway on an RPG like this, simply get the most out of it that you can on the first playthrough.
By and large: 9.5-10/10
Just keep in mind that the game was made how it is intentionally. I’m not sure but I would say that the developers spent plenty of time on it and it shouldn’t be missed just because it is not well known.
Rating: 5 / 5
This is a GREAT ancient school game. It seems that the best JRPGs only come out on the DS anymore… only complaint is that there are only 2 save chairs… hope you didn’t really want to share…
Rating: 5 / 5
Nostalgia was splendid buy for me since I like geography and mapping. The game is addicting and it was hard for me to even place it down to do everyday things after I first started playing it. The package when it arrived from Amazon was not in very terrible condition, but it had a few dents in it and at first I was worried about how it would work, but once I started played it; it worked splendid and it still does today so I am very pleased by the buy other than the few dents that were in my packaging when it arrived.
Rating: 5 / 5
My 10 yr ancient grandson likes this game. He enjoys the airship and exploring the towns. He says the Boss fights are a small bit hard. He would recommend this game to others.
Rating: 5 / 5