Nintendo DS

Nintendo DS

  • Dual Screens open up new possibilities – use the touch screen as an inventory reference for role-playing sports meeting, to view maps for your favorite approach game, or see racing action from two perspectives at once
  • Navigate menus or access inventory items simply by touching the screen with stylus or fingertip; tough film over touchscreen protects it
  • Advanced 3D graphics engine and 16-channel audio, for graphics and sound that are superior to other portable game systems
  • All-new PictoChat feature allows DS users to write messages with an on-screen keyboard or the stylus and send them wirelessly
  • Built-in microphone port for voice control of sports meeting, or for voice chat with other DS players

Product Description
The Nintendo DS is going to transform the portable gaming world. It’s a complete portable entertainment and exchanges unit that lets you see the game action from a new perspective. The two screens offer touchscreen control for a groundbreaking control stylishness that sets it apart from other systems. Access items, go characters or navigate menus by touching a stylus to a screen. The built-in voice recognition lets you command your game by voice, while the wireless options let you send text messages, drawings and IMs. This combination of new gaming features and portable exchanges will shock and impress you. Comes with Rechargeable Array Pack, AC Adapter, Stylus, Screen Cover, Wrist Belt and playable demo of Metroid Prime: Hunters – First Hunt. Make a local wireless network with up 16 players, with a 30-foot range 1GB of built-in memory for quicker gaming and shorter load times Dual slots support both GBA and DS sports meetingAmazon.com
In a surprising number of ways, the Nintendo DS is quite unlike any video game system that’s come before. First, there’s the two screens, one above and one not more than. The thought might seem like a gimmick — the screens are far enough apart that you won’t be able to see them as one long screen — but the format works in a complementary way. Depending on the game, the DS serves action in one screen and details, maps, stats, or alternate views in the other. Switching your eyes between screens takes a small getting used to, but quickly becomes automatic, like checking a rear-view mirror while driving. Both screens are back-lit and a small larger than that of the Game Boy Advance SP, so they’ll be simple to see in most conditions.

Nintendo DS used with a stylus
Players can control sports meeting using the touch-sensitive bottom screen of the DS.
The bottom screen also functions as a PDA-stylishness touchpad. It comes with a small stylus, as well as a stylus that attaches to your thumb. This touch screen might be both the best and worst feature of the DS. One one hand, it brings the freedom of PC-stylishness mouse control into gaming, but using it also tends to block what’s going on in that screen. For example, while playing the Metroid Prime: Hunters, you could use the left thumb pad to go, the left shoulder button to fire, and the touch screen to look and jump. As you track foes on the bottom-screen map, but, your view will be partially obscured by your own right thumb.

The excellent news is that Nintendo has stressed a lot of comfort options, both in the operating system and in their sports meeting. Want to play Metroid without the touch-pad? Brilliant a different control scheme in the game’s option menu, which also includes configurations for lefties. You can even customize your DS to automatically play the inserted title or to start with the main menu, choose which screen to show your GBA sports meeting, to add a nickname for wireless play, and more.

Nintendo DS used with a stylus
Up to 16 players can connect wirelessly within a 100-foot radius.
That’s right, the DS is wireless-enabled. Say excellent-bye to that daisy-chain of network cables that was previously necessary for portable multiplayer gaming. Nintendo’s proprietary wireless format has a radius rated at 30 to 100 feet depending on environmental interference with its indicate. Indeed, it’s more than enough for friends to game from one end of the bus to the other. We experimented in a small, nearly empty parking lot and got splendid reception at the upper end of that rating. The DS network can handle up to 16 users, though you can expect the most number of players to vary from game to game.

Also, unlike all but the earliest video game systems, the DS comes with a built-in application. It’s called PictoChat, and it allows people to write and draw pictures in a chat-room format. Since it’s built in to the DS operating system, you’ll always be able to cooperate with other DS users.

Nintendo DS used with a stylus
The built-in program PictoChat lets you write and draw with others.
But not all is new; Nintendo has re-invested some favorite features of grown-up platforms into the DS. It’s backward compatible to the Game Boy Advance, which means that grown-up Game Boy and Game Boy Affect sports meeting won’t work in this machine but GBA sports meeting will run fine (sadly, the wireless feature doesn’t extend to GBA sports meeting). Like the GBA SP, the DS is powered by a rechargeable lithium-ion array that provides approximately 10 hours of play on a four-hour charge. Ancient timers might recognize the A/B/X/Y face buttons from the Super Nintendo controller, though they’re not in the same positions. The standard headphone jack and wide-body comfort of the first GBA model is back, coupled this time with the SP’s screen-reduction clamshell design. In terms of its ability to show graphics and sound, the DS is a small better — and a whole lot smaller — than the Nintendo 64.

By and large, the Nintendo DS represents a rather large leap in portable gaming. With some mystery shrouding the future abilities of its internal microphone (voice recognition) and its IEEE 802.11 wireless network, the DS may have left some surprises up its sleeve. –gatekeeper B. Hall

Pros:

  • Splendid design marries innovative new features with splendid features of ancient systems and lots of customizable options
  • Wireless up to 100 feet
  • Built-in PictoChat lets you write and draw pictures with up to 15 other DS users

Cons:

  • Sometimes hard to see and use the touch screen at the same time
  • Wireless multiplayer feature won’t work with GBA sports meeting
  • Can’t connect to other wireless devices…yet

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