NFL Street

NFL Street

  • Quick-moving 7-on-7 arcade gameplay challenges
  • 200 unique challenges
  • More than 300 contemporary NFL stars and legends

Product Description
Part asphalt, all attitude, and a whole lot of fun, NFL Street takes the buckskin back to the playground for a game with so much showboating, you’d reflect it was designed by Chad Johnson. It’s ancient school, down and dirty 7-on-7 football where every player plays both sides of the ball, and it’s up to you if you want to play superstars like Michael Vick at his natural quarterback spot, run him out wide for a pass, or line him up at safety. Made by Madden developer Tiburon, the game features 200 challenges, more than 300 contemporary NFL stars, and multiplayer options for up to four.Amazon.com Review
Given the success of NBA Street it was only a matter of time before EA Sports took the street concept to its flagship sport, football. And even though there really is no such thing as street football, the concept is a winner. Straight up smash mouth football with no penalties and no timer–just the ball, the field, seven vs. seven playing offense and defense, all for the glory of the game? Boom! Wap!

The game licenses all the NFL teams and some 100 huge-league players. The characters models are exaggerated, so don’t expect likenesses to be exact, but it’s fun taking a bunch of contemporary Packer greats and stuffing the rock down the throats of seven Rams. Game modes let you choose players from release teams or make your own pro bowl, and there is a nice assortment of QBs, RBs, corners, WRs, tight ends, and O and D-linemen. There’s a lot of approach in picking your team. Sure, running backs and quarterbacks are givens, but a corner can intercept better than a wide receiver though he won’t catch as well. A huge offensive lineman can be useful, but he doesn’t tackle well when mandatory to play defense. When playing two-player, you can really stack your line and shut down the enemy passing or running attack, or go for a balanced corp.

You can play a ladder or league by making your own team, which is annoyingly time consuming. An option to draft your own NFL stars and go owing to would be nice, instead you have to pick a cadre of nobodies and fill out their stats. Pick a name, a logo, and try to beat the pros with your average Joes. Winning gives you points and you can upgrade from there. It’s a nice option but only for the hardcore players; casual players are effectively shut out from continuing play because of it.

EA hired “street” artists to design wonderful load screens, but this makes the player models look dull by comparison. One wishes they had used cel shading and that street look to the characters, but instead we get freakish players that generally look the same. Uninspired, un-intimidating, and, frankly, dull.

The gameplay works. There’s a nice assortment of offensive, defensive, and trick plays. There are no special teams, no punting, and extra points are two points for a pass, one for a run. Mastering the buttons is key because the game rewards stylishness, impressive plays, and more. Gathering these points opens new playing fields and, if you like, can be a victory option. The computer is programmed to catch up when behind, annoyingly so, so this is more of a blast against a human opponent. The quick action and brutal hits are reminiscent of NFL Blitz (which is a better game) but EA Huge has started something here. Next year this could be really huge. –Andrew S. Bub –this text refers to the PlayStation2 version of the game

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