Need for Speed: Porsche Unleashed
- You’ve got all kinds of splendid Porsches to choose from — the best and fastest roadsters around
- Hit the track for incredible circuit-racing action, or get out on the streets for more perilous fun
- Avoid the traffic and police cars as you alacrity by at 180MPH
- Find out how excellent you really are by racing against 3 friends owing to your GameLink cable!
Product Description
Need for Alacrity: Porsche Unleashed lets you climb into the driver’s seat for a new high-alacrity adventure!
Buy Cheap Need for Alacrity: Porsche Unleashed
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I have this game and a game boy micro. The screen is small, I know…smaller than the Advance. But, I can’t presume this game would look any better even on the Advance handheld itself. It’s just hideous. Most of the stuff you see is blocking and blurry, to the point where it’s hard to guide without running into stuff constantly.
I haven’t played the game much- I should note this. I’ve played maybe a half hour of it- it was just too dull for me. It’s not overly hard, which would be a terrible thing in my view, and it’s not too simple either from what I’ve seen of it. It’s just a poorly set up racing game with dull tracks and very few options to keep the fun lasting very long. That and the terrible graphics are just too much to bear. I’ve played a few other racing sports meeting on the GBA, and they’re all superior to this one.
I just felt like this was a wasted effort- not enough options to make it playable for a long time, terrible graphics, poor gameplay by and large. I’d pass on this one. I’d like to say more indepth, but like I said, I couldn’t stand the game so I played it for maybe 30 mins total in the month I’ve had it.
Rating: 2 / 5
The graphics in this game are on a par with those in Need for Alacrity Underground for the GBA. Which means that the 3D objects are all very blocky and blurry, but they go fluidly enough. The gameplay is alright, but I found NFSU more fun. The feeling of real alacrity seems to be missing from this one. Also, the invisible parapet on side of some of the tracks guide me crazy.
The in-car “cockpit” view is a nice touch, by the side of with the ability to use the shoulder buttons to look to the left, right, and behind to see the cars around you. But you lose the look-around capability if you opt for manual transmission, which requires the shoulder buttons for shifting. You can also switch to the typical behind-the-car view.
I read somewhere that NFSPU was based on (or used the same engine as) one of the V-Revive sports meeting. I don’t remember the details, or know how right that is. But the nicest graphics I have seen to date on the GBA were in V-Revive 3. Unfortunately, the gameplay in V-Revive 3 kind of sucked. NFSPU does not look as excellent as V-Revive 3, but the gameplay is a bit better.
There are far worse racing sports meeting for the GBA than this one. But this one is not the best. By and large, I still prefer NFSU.
Rating: 3 / 5
NFSPU was my first GBA game I have got. I just like the graphics of the racing sports meeting that Game Boy Advanced place out like Mario Kart Super Circuit, Need for alacrity Underground, ect.
If you like the Need for alacrity series then buy it now. It is a really excellent game and I really liked it.
Rating: 5 / 5