Necrovision
- An engrossing storyline blends elements of a traditional war shooter with magic and the supernatural world
- Players fight with authentic WWI era weapons, powerful magic artifacts and parasite powers
- Hordes of enemies that include humans, demons and vampires penetrate massive, brutal boss battles
- Intense, quick-paced FPS combat stands out from the trend of plodding shooters
- Battle online with up to 16 players
Product Description
Necrovision is a first-person shooter that takes gamers across the frantic battlegrounds of World War I and into a dark underworld of vampires, demons and dark magic. In quest of adventure, young American Simon Bunker joins the British army in war-torn Europe of 1916. During a particularly ferocious battle, Bunker and his battalion are hard-pressed into a series of dark trenches where they encounter mysterious phenomenon. As they go owing to the labyrinth they learn that there is a greater evil hiding underneath the battlefields of the Splendid War – an evil that is forcing its way into our world and threatens to wipe out humanity. In the depths of this newly learned underworld, Bunker must confront the dark forces and fight for the survival of mankind. Welcome to hell soldier!
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I played this game the other night and turned it off after about 20 minutes. The graphics are decent I suppose but the controls, AI and physics are pretty horrible. It feels like they are trying to go for something like Wolfenstein although I couldn’t follow the tale a bit. You get some kind of cut scene and then you’re in the game…for all of 20 seconds before you get anther cut scene with skeletons and what I reflect is your character with a glove weapon thing…ohh I’m going to leave it at that, it didn’t make sense. Then you’re back in the game play talking to a guy who is insane….really choppy. Wasn’t sure what was going on. By the time you in fact get to the gameplay you’re turned off. Not the resolution worst game I’ve ever played but if you’re really wanting to check this out I would wait for the bargin bin prices.
Rating: 2 / 5
Fun! Typical shooter…my favorite action!
Intricate visuals…incredible!
Some sound effects need some work…some of the tale needs a space filler.
Use Bloodbuster’s cheats if you get stuck!
Classic shooter for the shooter fan.
Rating: 4 / 5
Necrovision is a game you will like if you like shooters with tons of action and your brain turned off. If you are looking for any sort of realism or WW1 tale you might injure your brain when in 10 seconds the sports meeting goes from WW1 trench fighting to vampires flying in the sky and giant mechs attacking you.
The gunplay is excellent and there is a excellent variety of weapons and ways to use them. Their is also a combo system of using different types of attacks (shoot, melee, kick) in different ways results in things exploding in more spectacular fashion. It is a small rough around the edges but it’s something new in an FPS. The voice acting and plot line are terribly insane and also insanely terrible but in such an over the top way it manages to loop back to being excellent. There are some cool challenge modes that unlock equipment for the campaign and the levels are large and have stuff to collect if you are in to the 100% completion side of sports meeting. Graphics and animations are as excellent as any AAA game except for a few things.
Necrovision is a splendid example of what kind of sports meeting have been coming out of small Eastern European dev shops with sports meeting like STALKER, rough around the edges but at its core is just a fun game.
Rating: 4 / 5
Necrovision is a splendid action FPS game in the tradition of the Painkiller sports meeting. Basically, it consists of a series of levels that each get slightly more aggressive as the game goes on.
Typical of most shooters, weapons, ammo, and shape kits are distributed throughout the game. Weapons start unadorned and get more powerful as you progress owing to the game. The weapons are quite well conceived. The early weapons are WWI vintage. Melee weapons include a bayonet and shovel. There are pistols, a rifle, a sniper rifle, a shot gun, a machine gun,and grenade launcher. There are grenades and oil lamps that you can throw and there is explode for blowing up barricades. From there you go on to more potent and futuristic weapons including a machine gun, shot gun, grenade launcher, and flame thrower. Finally, there is the “shadow hand” which is a powerful claw for close in fighting. It also shoots balls of fire, spikes, and bolts of electricity if your adrenaline level is high enough.
Unlike most shooters, this game encourages close-quarter hand-to-hand combat. It is in fact simpler to kill enemies by stabbing them than simply shooting them. As part of that, several keys are associated with melee stylishness attacks. You can stab, club, and kick, and shoot and in various combos, these tactics are more powerful and can in fact help you replenish your adrenaline level which enhances your fighting capability. Adrenaline level is depicted as a bar chart next to your shape level. With sufficient adrenaline, the “shadow hand” weapon (essentially a clawed glove) can scheme balls of fire, darts, or electrical energy bolts that are effective against different types of targets.
Usually each level is punctuated with a level boss and after each level there is a “challenge room” that you can play which, if you beat the challenge, results in certain weapons becoming a stable part of your arsenal. The challenge rooms are tougher than the game, but lots of fun. You don’t need to play them to complete the game. After you complete the game, you can replay the levels with the shadow hand.
If you have Outlook, the game installs a DX9 and DX10 icon on your desktop. I played the DX10 version and it is kind of a resource hog. It will get jerky during disk accesses if I don’t close any other open applications. Although I have two SLI-linked 8800GTS 512 GPUs, I selected a slightly lower resolution (900×1440) than my monitor 1050×1680 size, but I have everything else maxed out.
Graphics are excellent with nicely done level design with honestly excellent variety. Lighting and textures are excellent by modern standards although not groundbreaking. The tale line is mediocre and the voice acting is pretty decent except for the main character which is not just terrible, but strikingly terrible. The game has practically normal auto-saves, there are menu-saves, and quick-saves. Since the game saves all quick saves, it’s really the only method you need to use.
The game runs smoothly with few problems although I have had a couple crashes to the desktop. After the first crash, I lost the last save game and all five of the challenge rooms that I completed were marked as Not Beaten. I replayed them and they have remained marked as Completed even though the game has crashed a couple more times since then.
Movement is standard with jump and sprint capability. The game is linear, but not quite on the rails in the sense that there is some wandering around involved. For variety, there are parts of the game where you guide a robotic walker and other places where you glide a friendly dragon. Both are fun and operate quite easily with practically no learning curve.
I have finished all the levels and all but the last challenge room which is called Honest Uncle Sam (an obvious reference to the game, Honest Sam). Owing to out the game there are secret places to learn. Also there are Parasite Artifacts to be found which will give you added fighting potential. Since I didn’t learn all of the Artifacts when I played the game, I am now replaying some levels to get the artifacts I missed. You need the added killing potential (referred to as Fury Level) in order to succeed in completing the Honest Uncle Sam challenge room which is exceedingly hard (killing 500 enemies in 15 minutes).
I highly recommend this game if you liked the Painkiller series. It is quite a long game so it’s a bargain for the price (I paid $15). As a comparison, I played FEAR 2 right before I played his and I reflect Necrovision might be the better game (although I also game FEAR 2 five stars). It’s non-stop fun, only moderately hard, but there are no frustratingly hard areas, although the challenges are… challenging.
Rating: 5 / 5
Despite it’s asinine sounding and rather irrelevant title, Necrovision was quite a fun FPS. I finished it the other night and had a excellent time playing owing to it.
PROS:
- Nice graphics. While not groundbreaking there’s quite a bit of eye sweetie in the game to be seen. Bosses looked splendid, were fun to fight and not frustratingly hard to defeat. Some space views were a bit blurry and the sky at times was solid, unmoving and dull for the most part things looked splendid. I have a decent system and the only brake I experienced was when there was too much fire on the screen, which can be quite a bit at times as you’re tossing fireballs around in the underworld.
- Decent map layouts. I’ve seen several reviews stating the game (like most FPS’) was too linear. In person I didn’t feel the gameplay was overly linear as there were usually two directions to explore to find secret areas or to progress owing to the level. I really loved searching everywhere I could reflect of on every level for hidden weapons and artifacts to boost my powers.
- Plenty of ammo and shape upgrades. As this is an over the top shoot em up they do a excellent job of giving you plenty of bullets to pump into the baddies and shape to keep yourself alive. Also the shape system allows you to regenerate your shape if you remain undamaged for a small cycle of time.
- Fury level. I really liked this option in the game. It gave me a reason to be more accurate with shooting and not be worried of getting up close and personal with mobs. Normally I play the sniper role in FPS sports meeting if I can and prefer not to get close to enemies. This game but made me take a different approach to dealing with enemies, especially after you receive the gauntlet the character is wearing on the box cover. I don’t want to spoil it more than that but it’s a gameplay changing item.
- The Nazi Mech machine was really fun to use and you get it a few times. If ever you were feeling outnumbered or frustrated by enemies in the game, this machine will certainly help ease that frustration. Did it make a lot of sense? No. Was it a ton of fun to blow things up? Yes!
CONS:
- Voice acting of the main character was absolutely atrocious. I honestly felt like they could have called him George W. Bush rather than Simon because that’s exactly who he sounded like, Texan and all. It was simply unwarrantable. If the developer’s goal was to make the main character sound like the most stereotypical, moronic, southern redneck there is, then they succeeded. The weird part is the rest of the sports meeting voice acting is quite excellent with only a few shape of odd dialogue or poor grammar.
- Storyline is rather odd and convoluted at times. Not impossible to follow but doesn’t really make a ton of sense. Contracted given the stylishness of game it’s not imperative but it wouldn’t have hurt to have a more coherant tale.
-Unforgivably long load times, even after deaths.
- Dragon riding sequence was sort of a let down. Basically all you get to do is glide around and burn/blast stuff. Sounds splendid doesn’t it? I thought it would be as well but it was only one level and you pretty much did the same thing over and over. Not to mention you could die quite easily atop the dragon from the over abundance of mobs on the ground shooting at you as you were trying to accomplish your “ruin the barrier machines” objectives. While they did give you a decent amount of shape drops it didn’t seem like enough to me if you wanted to take out all of the ground mobs. Some of them were immune to your dragon’s firebreath even but not his fireball (limited by adrenaline levels). I also didn’t like the fact you couldn’t land the dragon, get off and fight the mobs yourself. The sequence felt tacked on and not well thought out.
- Small looping music tracks. I a huge fan of splendid atmospheric music in all sports meeting. I want to feel like I’m in the dungeon with creatures at every turn. Unforunately the game cascade small in this category. It suffers from that dreadful guitar action cheese rock that so many sports meeting seem to possess. Luckily the entire game isn’t plagued by it but what decent spooky atmospheric music there is it’s very small and sloppily looped.
All in all it was a decent game worth the price. It reminded me a bit of Return To Castle Wolfenstein – Operation Ressurection. If you’re not terribly concerned about a FPS with a wonky tale and a main character with terrible voice acting then certainly give Necrovision a try. I know I was glad I did.
Rating: 4 / 5