My World My Way
- Alter the landscape – Different terrain options will open up different opportunities for new enemies and items, and give you potential over your adventure
- Pouting is potential, and developing your selfishness is key to getting the Pout Points that will give you options to force the world to behave
- Delight in the off-the-wall journey of a spoiled princess whose selfishness fuels her ability to successfully become an adventurer
- Light-hearted RPG with feminine appeal
- Simple to learn, addictive to master
Product Description
The World Revolves around you in the fun DS RPG! Elise is a gorgeous princess who has been given everything she’s ever wanted… Except a handsome boyfriend. Only one young man catches Elise’s eye, and, as it turns out, he is no prince, but an adventurer. She confesses her desire to share in his exciting life… Only to be flat out rejected. He tells her, “Cast aside that frilly dress, and don a suit of armor. Gain some experience in battle, and when you have matured, we shall meet again. Until then, I bid you farewell.” Elise, the clueless princess, sets out on her adventure! It’s her world, her way, and as long as she can help the weak, kill the monsters, and win enough fame, she’ll get her happily ever after!
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I really like this game but I wish it was made with free will to just walk around from town to town but I still like that it’s in excellent RPG stylishness.
Rating: 3 / 5
This game is pretty fun. Basically you play a Princess in search of a Prince who rejected you because you are too selfish. You attempt to reform yourself by becoming an adventurer to impress this Prince. I haven’t finished it yet, but the basic structure is you go from town to town where the mayor will give you some tasks. To go to the next town, you must complete these tasks. They mainly consist of battling monsters and finding special items. You can buy and sell things in each town, such as food and potions for ammunition. Once you get owing to a series of towns, you end up in a dungeon, which is where I am now. And I suspect this cycle repeats itself.
The concept is excellent and the game is fun, but I reflect Atlus could have done more in terms of creativity and making it less linear. Like I said, it is fun, but it gets dull. I lost interest after a couple times and I have not selected it up again. I reflect I will try it again because the dungeon sounds cool, and it was hard to get there. So I wouldn’t say this game is simple. It isn’t. But it is not challenging. They just make it hard to beat monsters, which makes it hard to advance in the game. I kind of bought it on a whim. I would say it is slightly better than average. It’s okay. If you are looking for an rpg, then you could go with this, but I would look for something a small better. Younger or inexperienced players may delight in this more than hardcore gamers. But don’t buy this looking for some honest rpg action, cause you won’t get it.
Rating: 3 / 5
This game has a very cute sense of humor. Vibrant colors. Splendid unique stylishness of game. The main character in this game (a princess) is different from the other princesses in other sports meeting because she is a bit selfish and won’t take no for an answer. I bought this game for my boyfriend for Valentine’s day. It came a bit early, so he’s playing it already and likes it so very very much.
Rating: 5 / 5
(NOTE: I have played this game from start to end in unevenly 32 hours. In this review, I’ll use MWMW as an acronym for “My World, My Way”.)
In MWMW you play the part of Elise, an incredibly spoiled, self-centered princess who has chose it is time to take a boyfriend. She meets the Like of Her Life at a party and confesses his fate to him, only to be appalled at his rejection. After a night of intense pouting, she casts aside her frilly dress, cuts her hair, puts on a really impractical set of armor, and sets out to gain the admiration of her desired beau by becoming “mature.”
I like this game and would recommend it to others yet recognize its appeal is niche. MWMW is obviously geared toward those who are at least familiar with RPGs as much of the game’s humor–even its advertising–relies upon knowledge of RPG tropes. Chances are that if you do not recognize the acronym RPG, this game isn’t for you.
The tale, the characters, and Atlus’s skillful localization come together to make a humorous, charming surroundings for MWMW’s gameplay. The gameplay, unfortunately, is not a excellent fit, being formulaic to the point of monotony.
The game is divided into 4 chapters; in each stage are a number of towns. Once you penetrate a town, you must complete a number of quests and defeat a miniboss before you can leave and go to the next town. These quests consist of killing X number of monsters or collecting Y number of items. Sometimes you go into dungeons to kill a boss.
The tedium of this sort of gameplay can be offset to some degree if you can cunningly use the game’s most fascinating mechanic: Pout Points. PP are the ultimate manifestation of Elise’s selfishness and they allow the princess to change her world in various ways. For instance, pouting can end battles or complete quests, make enemies drop more gold or items, raise the levels of nearby monsters or make them give her more experience.
I’d most strongly recommend the game to RPG fans who like their RPGs with a hefty dose of humor. The more RPGs you’ve played–and the grown-up your first or favorite RPG–the better chance you’ll have to appreciate MWMW. This game will also appeal to the kind of gamer who likes to make their character as godly as possible (twinks), as this game gives you many opportunities to do just that.
Rating: 4 / 5