Mazes of Fate
- 5 tale chapters to explore, with 3 preset characters and 5 secondary characters that can join your party
- 3 different magic schools, with over 40 magic spells
- 19 skills for customizing your characters just as you like
- More than 50 levels, over 100 animated interactive dialogs & 300+ different items
- Battle against over 60 different enemy types
Product Description
Mazes of Fate is a first-person role-playing game for the Game Boy Advance handheld console. The game takes players into a dark fantasy world facing divine punishment. The ancient gods, disgusted by humanity’s pride, be going to to wipe mankind out and replace it with a new, more submissive race of goat-men. One party of adventurers is left to make the ultimate choice. Should they fight back against overwhelming odds, or sentence humanity to a fate that may be worse than death?
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this game is somewhat addicting, and although I usually like the regular rpg type, I’m finding this game hard to place down. I thought at first being that it’s based on copious mazes to get owing to and monsters to fight that it would be somewhat dull after awhile. But I’m enjoying it anyway.
Even though its for an ‘grown-up” handheld system, I still reflect its an enjoyable game.
Rating: 4 / 5
Coming into this game I knew that it was a dungeon crawler similar to Orcs and Elves and that it was played from a first-person perspective. Having loved Orcs and Elves immensely, I was hoping to have a splendid experience with this game as well. I was not too disappointed.
The first hour or so of gameplay had me forming a party of three, equipping them with the best weapons and armor I could find and making my way owing to an ok tale by traversing owing to dungeons that unfolded on my map as I progressed. This would alternate with being outside of dungeons on a world map where I would cooperate with different villagers, getting quests and unlocking areas with which to proceed in the game.
I loved leveling up my characters by killing different creatures in the dungeons to find loot that I could keep or sell to merchants in the villages. Assigning my party members skill points in the areas I wanted them to excel in was also a excellent deal of fun. The graphics, while dated, were adequate in showing the different types of creatures and characters I learned.
After several hours of gameplay, I had learned my only two real complaints. First, it would have been splendid to have a better mini-map of the dungeons. I constantly had to alternate between critical the brilliant button to bring up my map
Rating: 3 / 5
Mazes of Fate may very well be one of the last of it’s kind to appear on the GBA as Nintendo’s never say die handheld finds it’s life cycle dwindling down more and more. Like taking a time machine back to the 90’s, Mazes of Fate is what it’s title implies: a first person dungeon crawler that offers some fascinating tale and puzzles, but quickly dwindles into a repetitive and glitchy mess. The first thing you’ll notice is that the game boasts some wonderfully drawn animation and graphics for a GBA game, which in itself is a splendid bolt from the blue. As the game continues, the corridor elements work for the most part, and if you played any kind of dungeon crawler sports meeting for your ancient PC back in the day, you’ll feel right at home with Mazes of Fate. Not to mention that the game’s music is, well, awesome. Sadly though, from that point forward, the game takes a bit of a swan dive. Bits of dialogue seem to be missing throughout the game at various points, not to mention a number of other glitches that don’t really detract from the gameplay, but are noticable. Not to mention that exploring is a chore because of constant back tracking that has to be done, by the side of with repetitive battle elements and by and large slow gameplay. That being said, the excellent does outweigh the terrible (mostly) for Mazes of Fate, which makes it worthwhile enough to check out for RPG fans holding on to their GBA’s, and it offers enough length to give you something to do once you beat Final Fantasy VI Advance.
Rating: 3 / 5
I’m only about one hour into Mazes of Fate, but this game is the dungeon crawler stylishness game for GBA that I was looking for. Fantastic art management, splendid sound, and an fascinating storyline. It’s rumored the developer may make a Nintendo DS version — I can’t wait! Fans of first person dungeon crawlers will not be disappointed and should certainly pick this one up. It’s one of the last excellent GBA RPG releases and will probably become a rarity.
Rating: 5 / 5
Very excellent game a lot to do in the game. Nearly twenty hours of gameplay to do.The fighting is very excellent.A lot of endings and a lot of subquest to keep you busy.
Rating: 5 / 5