Master Of Orion 3
- Explore rich solar systems, complete with jump lanes, worm holes and hostile alien races
- Play one of 16 unique star-faring races or make your own custom race
- Dynamic Galaxy Generation ensures that no two sports meeting are ever the same
- Colossal Space Battles that feature gorgeous, tactical real-time combat resolution that keeps play moving at a vigorous pace
- Galactic Councils and diplomacy of never-before-achieved richness and depth. Trade technology, make and break treaties, demand tribute and propose Bills in the Orion Senate
Product Description
Masters Of Orion III places you at the Head of a galactic empire, and dares you to enlarge it successfully! You must also control the shadows – Use espionage, killing, disinformation and other dark deeds to earn a preside over at the Galactic Council Manage policies that deal with social problems, military issues, slavery, race matters and more See if you have the razor-sharp mind and iron will it takes to forge a galactic empire!Amazon.com Review
The Master of Orion series is synonymous with addictive turn-based approach gameplay. Though the premise–choosing a unique alien race and then chief it in a galactic quest for glory–isn’t new, there is something about the series that draws people back. Is it the original take on the diplomatic, economic, military, and exploratory components of galactic conquest? Is it the intrigue of the Antarans, an ancient and predatory race that always seems to pop out of hyperspace to attack at just the incorrect time? Is it the sense of accomplishment that comes from building a functioning interstellar empire? Frankly, I don’t know. But for no matter what reason, these sports meeting are notorious for making a terrible case of Just One More Turn syndrome.
Master of Orion 3, then, has large shoes to fill. Appropriately, “larger” is one of the best adjectives that can be used to describe this third installment. Fans of micromanagement are in for a treat, as the most noticeable new feature is the vast number of options available. The level of control is nice, but can be overwhelming–you’ll sometimes find yourself swimming in a sea of menus, interconnected sliders, and check boxes. The array of empire management tools are all used to advance by the side of one of three paths to victory: dominating your enemies militarily, getting elected as president of the Orion senate, or finding all five hidden artifacts.
Each planet in your empire has many components that must be managed individually–including taxes, build queues, regional zoning, terraforming, resource pool, economic infrastructure development, and military versus planetary spending limits. Flourishing management leads to a productive planet; unprofessional conduct results in revolt and unrest. A vital addition to the game is an AI viceroy for each planet. Viceroys will carry out mundane work based on empire-wide policies you can set, but don’t expect them to do exactly what you want very often. And even with the help of viceroys, the galactic scale is no less disheartening. You must manage not only a galactic budget and research, but also diplomatic relations, spy infiltration, and military development and deployment. The manner in which the player interacts with the Orion senate is new to MoO3. You can now become a member of the senate and use it to impose sanctions or declare war on other alien races.
When diplomatic negotiations fail, space and ground combat become necessary. You assign task forces mission types that include long-range attack, small-range attack, point-defense, indirect fire, and reconnaissance. Ground forces are likewise grouped into task forces based on their size and strength. Once in combat, you can opt to control things directly or sit back and let the computer take care of everything. You can even skip combat altogether and jump right to the outcome–the fastest and simplest way to manage battles.
In the end, Masters of Orion 3 succeeds with compelling gameplay that will leave you engrossed for hours (or days) at a time. Thanks to the strategic depth of the game, vast number of management options, diverse and fascinating alien races, a randomly generated universe, and a sprawling technology tree, no two sports meeting will be alike. Though dense and complex, the payoff is well worth the effort. MoO3 is a fantastic title exact for anyone who enjoys approach sports meeting. –Jon “Safety Monkey” Grover
Pros:
- Engaging and immersive gameplay
- More depth, longer sports meeting, and greater diversity
- Addictive–expect to dump eight hours into a release session
- Multiplayer includes a turn-limits option and financial benefits for brief turns
Cons:
- Calling it “graphically dated” is being polite
- Incredible difficulty may leave a lot of gamers confused
- Productivity, social life, family, and personal hygiene may suffer
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I’m generally not one to complain (or use text space for something that it isn’t used for). But when a game that is highly anticipated has it’s release date hard-pressed back repeatedly, I tend to shift my paridigm. I WANT THIS GAME!! No conundrum with amazon, it’s quicksilver’s fault. I have been hearing about this game for I don’t know how long, and it makes me somewhat mad. Now, I did give this game five stars, mainly because it makes you want to read this review when coupled with the title. So thanks, even if I am indistinctive, I know that you are there.
Reguardless, If the game is out and you see this, skip down further to the next review; the above paragraph is just some BS.
Rating: 5 / 5
this game is the best game that anyone can make because it has awsome space battles new liforms to conqure or ruin and better graphics the ev overide 3 if you like war and you like startreck this game is for you. You start out as high tech as we are today then you build up to a star treck like advanced nation then conquar the galaxy in this game you can mass your ships with you allias to attack i cant wait till i get this game on my mac if i were you i would rush to get this game sweet!!.
Rating: 5 / 5
Ok, I haven’t played the game. I mean i played Moo I and Moo II, just yesterday in fact, and I have followed the developemnt of this game somewhat unfailingly (alright, I didn’t check the Designer’s Clarification every Sunday, but for’s sake, they didn’t really change all that often until November… when the game was supposed to be released. The delay was disappointing, but if it adds to gameplay, I’d rather they take their time than rush to market to make it here “for Christmas.”
Let’s say this… if this game is anything like the two prequels it will rock… and if half of the stuff in the Designer’s Clarification makes it into the gold press, it will be terrible …. I can’t wait to invoke sanctions against my brother.
Gabe at PennyArcade got lost in an alpha copy for eight hours and emerged saying it was perhaps “not for everybody”… maybe not, but I am no twitchy fingered shooter jock… I’ll bet my 50 bucks it’s for me.
Hope y’all agree.
Rating: 5 / 5
This game is extrememly fun to play. As being one of the people who helped to test this sports meeting marketability I have found that many of the features are very impressive.
For example, the raced of humans in this game has the Lycanthropy technology research which allows certain ground troops to transform into werewolves! yeah! Also, You can dig up fossils and use their DNA to make dinosaurs that will attack any person who invades your planets. Besides the excrutiating wait you all must go thru, I must say that this game is well worth the wait. But until it comes out, dream on my friends, dream on.
Rating: 5 / 5
Well… Say that people usually don’t like spending hours to learn and are not really patient to get to action. Like approach sports meeting? Like complex sports meeting? Like micro-management? Would sacrifice graphics for the make pleased of the game? If you answered yes to the previous 4 questions you will give 5 stars to that game for each ‘no’ take off one star, the last star is just by and large satisfaction.
Rating: 5 / 5