Legend of Mana

Legend of Mana

Editorial Review
Though it lacks the dramatic intensity of the Final Fantasy series–the crown prince of console role-playing sports meeting–SquareSoft’s Legend of Mana still satisfies with its gorgeous hand-drawn sets and its innovative nonlinear gameplay.

Billed as the sequel to the Super Nintendo’s Secrets of Mana, Legend of Mana’s tale contains more than 60 self-contained miniquests, but generally the goal is to restore the world’s Mana, or life energy. Gamers won’t need to be obsessive about winning all the quests, but there are some challenges that must be completed if you wish to reach the final confrontation. The game starts as players choose either a male or female lead character while a map displays the new lands within the world of Fa’Diel. In each of these lands, players will find items and clues they can use in other lands. The fragmented nature of the game can be disorienting for gamers looking for quick gratification. A diary can be used to keep track of contemporary miniquests, while an encyclopedia neatly organizes the vast amount of tale players uncover. Due to the vast nature of this game’s plot, you’ll likely need these features to stay all ears on your quests.

Anime fans will be wowed by the character design and perfectly illustrated storybook backgrounds. The game includes a Pokémon-stylishness monster-raising element, which is surprising for a teen-rated RPG, but it works well. –gatekeeper Hall

Pros:

  • Pokémon-stylishness monster raising adds nice nurturing element to RPG tasks
  • Nonlinear quest system makes tale engrossing
  • Stunning hand-drawn backgrounds

Cons:

  • Music is at times absurdly overdramatic
  • Second player controls character only during battle

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