Last Rebellion is a turn-based role-playing game (RPG) that blends stirring storytelling with an engaging and addictive battle system. A PlayStation 3 exclusive, it features two main characters, Nine and Aisha, who although they work together as a team in battle, can each be played separately. Features include a unique battle system that allows for tagging of enemies, ensuring all ears and efficient attacks and turn flow, as well as gorgeous watercolor-like character art and event scenes.
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Tale Junovald is a world governed by the potential and the will of two gods: Meiktilia, who presides over the death of all life and destruction of all things; and Formival, who presides over the birth of all life and the creation of all things. Meiktilia has been said to bless two types of people with special gifts, Blades who have ultimate and supernatural skill needed to ruin the physical structure of things and Sealers who use magical abilities to ruin the metaphysical structure of things. Conversely, the god Formival’s remarkable potential allows all things, once dead, to revive. Under his influence the original souls of creatures facing death escape their bodies, which are in turn controlled by a fragment of Formival’s soul. Imbued with a divine but malignant spark, these beings, known as Belzeds, become monsters, growing stronger if not checked. Only the destruction of their physical and metaphysical selves, requiring the potential of both a Blade and a Sealer, can truly ruin them. Due to a protracted civil war, the Kingdom of Lorvin has become infested with Belzeds. Knowing the weakness of the Belzed’s duality, the king of Lorvin, Arzelide, has summoned Nine Asfel, the most powerful of Blades and Aisha Romandine, a gorgeous but frighteningly powerful Sealer, to make a final stand. But they must work together if Lorvin is to survive.
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Merge the destructive powers of the Blade and the Sealer in Last Rebellion. View larger. |
Gameplay Last Rebellion is a release player, turn-based RPG. Centered around the elimination of the physical and metaphysical components that make up the Belzed threat, the game’s battle system allows the player to control the team of Nine and Aisha, and in fact toggle between the two. A turn consists of actions by both characters. Because each has specific strengths, and specific enemies are more susceptible to attacks in certain instructions, players choose which character of their duo strikes first. In dealing with enemies the player uses a combination of sword strokes and magic, with attacks being initiated and maintained across multiple turns using what is referred to as the “Attack and Stamp” method. As a specific body part(s) of an enemy(s) is engaged with sword strokes, symbols known as “Stamps” appear over that area. Initiating attacks on body parts uses chain points, which are provided in limited numbers to the player. Stamps serve as a homing beacon for further magic attacks, which can thereafter be unleashed on multiple stamped spots simultaneously. Each enemy type is susceptible to attacks made in certain instructions. Chain points can be budgeted by memorization of these attack instructions and the various weak spots of enemies. Bingo and combo points are rewarded for targeting weak spots in the right order, and doing so in consecutive attacks respectively. Once physically defeated magic points can be extracted from Belzed enemies, with players also building into their turn a sealing attack by Aisha to eliminate the Belzed’s renaissance ability. If this is not done Belzeds will revive, stronger than ever.
Key Game Features
- A PlayStation 3 exclusive, featuring classic turn-based RPG action.
- Two main characters that players can toggle between in combat.
- Tactical battle system utilizing the strengths of both characters and allowing for the tagging of enemies for all ears combat across multiple turns.
- A combination of dual wielding sword and magic combat.
- Gorgeous watercolor-like character art and event scenes.
- An engaging tale of revenge featuring a dark anti-hero.
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This game gets the job done, a bold effort and a splendid exclusive. Nice battles, music, graphics, etc. Get this game so we can have more JRPG’s localized.
Rating: 5 / 5
Thisw game is awesome. Some of the more western RPG purists out there probably don’t “get it”. But this game reminds me lot of the Shin megami Tensei series. It’s very styalized and and the characters really come to life in the game. The combat system is pretty cool. Each enemy has several body parts you need to hit in sequence, as you do, they become vulerable to magic for a set number of turns (from 1 – 5). If you hit all the body parts in order, the enemy as a whole becomes vulnerable to magig for 5 turns and you get a stat bonus. Then ytou throw everything you got at them with your spell caster. This process can make battels with unadorned and quick…or truly epic.
The two main characters can “switch in and out” but only one character is available at a time. You can strategically assign spells to each so that one chatacter set up the enemy, and the other puts them out with their magic skills. It’s a really fun setup and takes some strategic thinking to truly appreciate it.
Rating: 5 / 5
If you’re a fan of NIS sports meeting then you already know what you’ll be getting from this game: convoluted battle and progression systems, average (to place it nicely) graphics but unique artistic stylishness and a narrative that only anime fans will get any enjoyment out of. The game stars two characters: Nine, a sword wielding knight who focuses on physical hurt and Aisha, a mage who, predictably, specializes in spells. To be sure there are some positives that make this a worthwhile game. The battle system, while somewhat complicated at first, is rewarding once the right combos for an enemy are learned and saved. Essentially each enemy body part is listed as a potenital target and it’s up to the player to hit them in the right order to trigger “bingos” and combos. Hitting the right body parts will “tatoo” that monster and make it ripe to be hit for extra spell hurt. Thankfully the game allows you to save learned combos as templates for later use, negating the need to memorize combos for a given enemy. It’s worth mentioning that the game has a fun strategic wrinkle to it in the form of switching between Nine and Aisha mid-battle. Deciding who to attack with first in order to end the battle as quick as possible is certainly a strength of the combat system as it leads you to try out different tactics even during routine level grinding battles (you’ll be doing plenty of that). As far as I’m concerned any game that can make grind battles even remotely fascinating isn’t all that terrible. If you can make it past the cliche ridden narrative (something about two warring gods and Nine wanting revenge for his murdered member of the clergy), PS2-era graphics, and the truly laughable voice acting then Last Rebellion can be an enjoyable game.
Rating: 3 / 5
This game bores you from the get go. I barely managed to make it owing to the tutorial. The combat system is clunky, repetitive and makes small sense. (In the “How is this supposed to be fun?” kind of way.) The whole concept behind the main characters exists for no reason other than to have a gimmick, or to substantiate the otherwise entirely cliched execution behind their design. The worse thing is, these two characters control essentially the same once you are in combat, which brings up a whole series of questions on their own. Of course, outside of combat, they are different. One regenerates MP, albeit at a snail’s pace… the other regenerates HP, albeit at a snail’s pace… because we all know that at a snail’s pace waiting to regenerate MP,HP and CPs in between fights is so much fun that you should have to do it twice each time? The graphics are terrible, the illustrations look more like gouache than watercolors, and they seemed to have a pretty lifeless quality to them. The only hook this game offers is the “I can’t believe I just spent $50 on this, so I might as well try and get my cash’s worth.” This game feels like the spiritual successor to “Forever Kingdom”… *shiver*… that’s about the only thing you need to know to stay far, far away. I’m not sure how a game so bereft of enjoyment even makes it to publishing.
Rating: 1 / 5
I am a fan of turn based RPGs, and I was really looking forward to this game. Unfortunately, the quality of this game is poor. First of all, the graphics look like an average PS2 game. Second of all, there is no animation whatsoever, not even during character dialogs.
The music is subpar; not anything remarkable here. The tale is not rich or compelling in the least. The gameplay is turn based. But, it really plays like a number puzzle minigame, trying to figure out what sequence of numbers will yield you the most hurt on any given enemy. There are items and other RPG features in the game, but the package has very small that is redeeming.
Rating: 1 / 5