Jet Grind Radio
Product Description
In Jet Grind Radio, you play a whacked out kid who’s completely torqued off about the system. It seems that the city of Tokyoto is not terribly kid-friendly and wants to keep things clean and pretty. You, the skater punk, figure that the only way to rebel is with your inline skates and a couple of cans of Krylon. That kind of attitude can lead to distress when you’re in the real world; but, in the world of Jet Grind Radio, there are no paint fumes, and it’s all done in the name of fun and scoring points.
Jet Grind Radio’s gameplay has some of the feel of Crazy Taxi. As you skate, you see small floating arrows that indicate where you should go (and where you should be tagging). Also, like in Crazy Taxi, the pace of the game is absolutely nonstop. There is moving traffic in the street, and nearly everything can be jumped, hopped, or ground. Underscoring all of this action is a DJ at the local hip-hop station, who spins cool tunes while you tear up Small Tokyoto.
The game starts out with a training course that’s designed to bring you up to alacrity. Pay excellent attention to this section; it teaches you the basics, and you’re tested on one of the lessons straight away. Learning how to hop over obstacles while keeping a rail grind going is particularly helpful.
After graduating into the real game, you have the option of going it cool or lessening up and figuring out how to do the flips, splits, and other midair antics that make this game so much fun. Once your skating skills are set, you’ll learn the spray-can side of things. You pick up cans of paint as you maneuver around (keep your eyes open–some cans are positioned in those hard-to-reach places, so that you’ll have to catch honest air to get them). After securing your fill, use the left trigger and the analog to spray as you pass by areas that have been indicated by the arrows.
The game’s tunes are right on schedule. Much of the Japanese soundtrack has beenAmazon.com Review
In Jet Grind Radio, you play a whacked out kid who’s completely torqued off about the system. It seems that the city of Tokyoto is not terribly kid-friendly and wants to keep things clean and pretty. You, the skater punk, figure that the only way to rebel is with your inline skates and a couple of cans of Krylon. That kind of attitude can lead to distress when you’re in the real world; but, in the world of Jet Grind Radio, there are no paint fumes, and it’s all done in the name of fun and scoring points.
Jet Grind Radio’s gameplay has some of the feel of Crazy Taxi. As you skate, you see small floating arrows that indicate where you should go (and where you should be tagging). Also, like in Crazy Taxi, the pace of the game is absolutely nonstop. There is moving traffic in the street, and nearly everything can be jumped, hopped, or ground. Underscoring all of this action is a DJ at the local hip-hop station, who spins cool tunes while you tear up Small Tokyoto.
The game starts out with a training course that’s designed to bring you up to alacrity. Pay excellent attention to this section; it teaches you the basics, and you’re tested on one of the lessons straight away. Learning how to hop over obstacles while keeping a rail grind going is particularly helpful.
After graduating into the real game, you have the option of going it cool or lessening up and figuring out how to do the flips, splits, and other midair antics that make this game so much fun. Once your skating skills are set, you’ll learn the spray-can side of things. You pick up cans of paint as you maneuver around (keep your eyes open–some cans are positioned in those hard-to-reach places, so that you’ll have to catch honest air to get them). After securing your fill, use the left trigger and the analog to spray as you pass by areas that have been indicated by the arrows.
The game’s tunes are right on schedule. Much of the Japanese soundtrack has been retained, with new tunes rounding out the selection. The new playlist additions give the game that special flavor that U.S. audiences crave: Jurassic 5, Mix Master Mike, and Rob Android, to name a few.
Much about Jet Grind Radio has “classic” stamped on it; but, of course, liking it or not liking it will be up to the individual. With its fresh characters, cool design, splendid music and audio, and high replayability, Jet Grind Radio is likely to lodge itself into the library of many a Dreamcast owner. –Todd Mowatt
Pros:
- Nonstop pace
- Cool design of both characters and backgrounds
- Splendid soundtrack
Cons:
- Some might be turned off by the rebellious theme and graffiti gameplay
Amazon.com Product Description
In the 21st century, the Tokyoto city government bans kids from expressing themselves in any way. Only three things keep their spirits alive: Overdriver magnetic-motor skates, graffiti, and a pirate-radio broadcast that’s called Jet Grind Radio. Explore and, uh, decorate three fully interactive worlds in which traffic moves at real time and pedestrians wander the streets. Watch out for police who’ll want to nab you for breaking the law, and rival crews that want to deface your artwork. The “Cartoon Dimension” art stylishness gives the game the appearance of a 2-D comic, but the characters go owing to it in complete 3-D. Animations run at 30 frames per second. Ten characters are available at the outset, each of which has its own stylishness and abilities.
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This Game Is a game where you glide owing to the streets making a logo of your own wile you get huge air and pull awsome tricks. This is a splendid game for kids 9 and up…
Rating: 5 / 5
This game is splendid its just that you get to blade around graffity on parapet and get chased by police and other law enforcments such as th army.
Rating: 5 / 5
I am a mayjor gamer when I looked outside my doorstep for my package it was there and when I popped this game in my dreamcast
I played it for 4 hours.(At least thats what my mom said).If you liked tony hawk then you’ll like this one.
Rating: 5 / 5
This game brings something new on the graphics departament, they are awesome , 3D cartoon like characters. The cities are huge also, and you can cooperate with nearly anything on it , which gives the game a splendid sense of reality. The concept of the game’s as cool as the characters are but the gameplay has honest flaws. First of all it’s the camera which is not auto (at least on the import version) and you must right it on every turn so you don’t crash with anything that delays you (a wall or corner) and you don’t have a aerial panning when you have to jump to a narrow space (a beam, and there’s a lot of them). Speaking of jumps, the game’s phisics doesn’t help you either, i recap, your timing must be exact to land on narrow chairs specially when you are pressed by a time trial (must frustrating), and when you jump it fells as if you were on the matrix. To end, the controls aren’t too open, so if you are going to play, play on small time intervals, so your fingers wont suffer, specially your right trigger finger (believe me on this). But if what you are looking for is a game with a radical new concept this is your game.
Rating: 3 / 5
First of all I’m going to say this game is awesome I would have given it a 5 but there are a few small problems I had with it. I’m still going to say that if you have a Dreamcast go try and find this game. If you don’t have a Dreamcast but you see a copy of Jet Grind Radio and you have a few extra bucks pick up the system and this will be one of the only sports meeting you will need in fact so far it’s the only game that I own.(I bought it for $10 Canadian and I’m not sure what the exchage tariff are right now.)
Rating: 3 / 5