Guild Wars: Eye Of The North Expansion Pack
- Return to the battle-scarred continent of Tyria
- 150 new profession-specific skills
- Wreak bloody vengeance on the vicious Charr
- Do you have what it takes to enlist the fearsome Norn to your side?
- Celebrate your legend in the Hall of Monuments
Product Description
Guild Wars Eye of the North is the first expansion pack to the Guild Wars product line that plays with ALL 3 Guild Wars sports meeting (Guild Wars, Guild Wars Factions, and Guild Wars Nightfall). Play in cooperative group combat as your existing character stands side by side with new recruit allies to delve deep into the perilous dungeons of Tyria. Win or lose, your game play will set the stage for Guild Wars 2.
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Conundrum 1 Ranger pets not being able to go around a release spirit. This leaves a whole attribute line ineffective. Often times the pet will get stuck behind you. One tactic of Ritualists is to make a spirit on the corner of the map as to not allow a pet to get by, lol.
Conundrum 2 Ritualists are able to make 6 to 8 spirits before a release battle has started. In Team Arena or Random Arena this is basically like having a 5vs4 match. Rits can disrupt, knockdown , blind, do hurt and other things.
Conundrum 3 In Random Arena you can face a team that has 3 monks in which no one dies and this can lead to a draw. In that case both teams lose stopping a teams streak.
Conundrum 4 In 4vs4 matches the action is quick and you need to target quickly. Can you presume toggling owing to 8 spirits before even targeting a player. It gets worse when you face 2 Ritualists lol. What a joke.
Cheers!
Rating: 1 / 5
It doesn’t take a player long to realize that the developers of Eye of the North weren’t interested in making a excellent game so much as making a hard and frustrating one. Eye of the North quickly becomes time-consuming drudgery; very small enjoyment or fun here.
The quests are excessively long and hard. It is not uncommon for a quest to take 3 hours to complete (or more). Quests overlap each other so that Quest X cannot be completed until Y is complete. But Y cannot be completed until X and A are done first. It is maddening to say the least. When quests are not overly time-consuming they’re simply too hard. (Death penalty points rack up and you haven’t even arrived at the dungeon to start your quest!) The artificial intelligence “heros” and “henches” are still weak and die often leaving you mandatory to find (and beg) other players to help you.
The graphics in the other three Guild Wars sports meeting were really superb; not so in Eye of the North. The dungeons and several of the towns strongly resemble each other. The Eye of the North structure itself is very uninspired and thoughtless; the interior is one large floor, unadorned and empty.
This could have been a splendid game. Instead, the developers rushed an incomplete and poorly plotted product onto store shelves. Save your time and save your cash.
Rating: 2 / 5
I have both the Prophesies and Nightfall campaigns and those are both splendid, especially Nightfall, but by the time you get about half way owing to the Eye of the North it gets extremely hard and the missions/quests are insanely long. It takes about 2 to 3 hours to get owing to a dungeon. If and when you get to the boss at the end, you have to use some special method of defeating them, which you can’t figure out unless you get to this boss at least once and be sure to do research online to find out what others have tried. Therefore the first time, you can be sure to get killed without finishing the quest (if not several times). This is extremely frustrating after putting in several hours. I also reflect the scenery in the dungeons is mostly repetitive rock, lava, ruins, etc.
To me this was made for the hardcore gamer that wants to be extremely challenged. I don’t have the time and I don’t like to leave Guildwars running on my computer all day.
Rating: 2 / 5
I’m not a hard core gamer and when I play an RPG I like to explore and do quests without having to die a million times and finished up failing.
This game, although graphically decent looking, is impossibly hard that it always left me cursing and frustrated. Playing a game is supposed to have fun but this one leaves me mad. I wished the developer could have place an option like any other normal RPG sports meeting where players could choose “Simple”, “Normal” or “Expert” mode.
Rating: 3 / 5
I like Guild Wars… I have every Stage… but this expansion… hmmm… it’s got plenty of ‘things’ to keep people busy (i.e. grinding for titles), but other than that… it took me 6 hours to go owing to the primary quest line and defeat ‘The Destroyer’ (a boss that went down in under 5 minutes) – which was dissapointing.
The team was left going – “Is that it?”.
Then there are the mini-sports meeting… Polymock – supposedly dubbed “Pokemon on steroids”… I take ’steroids’ as a unenthusiastic… and unfortunately Polymock is waaaa~y off the mark… enforcing limited skill sets, and user choice which is NOTHING like the flexibility of Pokemon… it’s more like Pokemon watered down. The AI is terrible at the moment too – anyone care to compete with AI interrupts?
Having said that – there are the excellent points, which are all over the press if you look for them… for me… I’m going back to Factions and playing AB.
Rating: 3 / 5