Glory of Heracles
- Pit your heroes against monsters of myth in turn-based battles.
- Receive the powers and magical abilities of the gods.
- Players travel the countryside to meet new characters, collect helpful items and gain experience.
- Approach is key during battle, but once the fighting is over, players can gather the spoils of war.
- Players can opt to use the stylus or +control pad and buttons to control movement in the game, while the touch screen is required to complete optional challenges used to potential up spells or skills during battle
Product Description
A Land of Myths–A Time of Heroes…In ancient Greece, not everything is as the legends say. Splendid cities wage war. Mythological monsters terrify the land. The gods of Olympus squabble while heroes and men suffer. A young boy washes up on the shores of Crete, robbed of his memories but blessed with immortality. Who contracted him this gift, and to what end? Will his quest to restore his memories bring glory to the gods or spark a war that destroys them all? Explore this unique take on Greek mythology as you travel owing to Crete and Athens to the halls of Mount Olympus themselves. Face off against gryphons, harpies, the fierce Echidna, and the unstoppable Hydra, and earn your place among the splendid Greek heroes! Pit your heroes against monsters of myth in turn-based battles! Pray to the Titan Prometheus to receive the powers and magical abilities of the gods. Let loose these skills in battle, and enhance their potential with stylus based minigames!Amazon.com Product Description
Go aboard on an Epic Quest to Ancient Greece
Not everything plays out exactly as the legends say. Splendid cities still wage war, mythological monsters haunt the land and the gods of Olympus fight while heroes and men suffer hard lives, but in the midst of this chaos, a young boy washes up on the shores of Crete, devoid of memories and divinely blessed with immortality. Who contracted him this gift, and to what end? Will his quest to regain his memories shed light and hope on the gods or ignite a new war that destroys all?
| Take Command of the Greek Squad Glory of Heracles features many familiar references to Ancient Greek characters and locations with a rich storyline inspired by Greek Mythology without explicitly recreating events. The tale starts when a boy washes up on the island of Crete. He doesn’t remember how he got there or even who he is. In this unique adventure, he soon meets companions with equally murky backgrounds and finds out he’s immortal…just like his new friends. Glory of Heracles also features a deep, role-playing battle system and magic that can be powered up owing to the use of touch screen challenges. Players can visit well-known locations like Sparta, Athens and even the legendary Mount Olympus.
Features:
|
Buy Cheap Glory of Heracles
Related posts:





Everything about this game is ancient stylishness RPG even the pixilated graphics. It’s fun to play and even though the tale is a rehash of most RPG storylines it still kills sometime between the Zelda, Mario, and Pokémon sports meeting.
Rating: 4 / 5
I delight in a excellent ancient fashioned RPG. I don’t mind grinding. I am the type that tends to over level my characters. That said, I find this game BORING. It is extremely linear. You can’t go back and revisit towns. It is simple to miss things (especially knowing which are vital things are vital to buy for later in the game), but then again it doesn’t feel like it is all that vital. Additional grinding just feels like a dissipate. I like a game that lasts 100+ hours but with this game I just feel like going to get a book to read. I have to force myself to pick up my DS to end this.
Rating: 2 / 5
I reflect this game deserves a 4 and 1/2 rating, but given all the four star reviews, I made it 5. It is a very excellent game, and it kept me entertained. The battle system isn’t anything to out of the ordinary for an RPG, but there are nice features, like the magic boosting mini sports meeting, and the overkill feature, which allows you to strike a enemy already killed to gain some MP (magic points). The graphics are moderate. But the storyline is completely unique. Although the beginning is somewhat cliche (you wake up with your memories lost), there are plenty of twists by the side of the way to keep you entertained. A excellent example (slight spoiler) is, contrary to what you may reflect, the hero is NOT Heracles. I won’t clarify why he thinks he is just yet… that’s a small to huge of a spoiler. Some other nice features include the ability to forge and enhance your own weapons, as well as give them special powers. Again, the storyline is by far the greatest aspect of this game, but I don’t want to give to much away. In small, BUY IT! It’s an awesome game, and you’ll delight in it very much.
Rating: 5 / 5
I didn’t realize this was coming out until I saw an advertisement for it in Nintendo Potential magazine. I’m always up for a excellent RPG and Glory of Heracles delivers. I like anything based on the Greek Myths (or other myths for that matter like the Norse ones!) so visibly this is right up my alley.
This is your standard tale RPG (amnesia hero of the world). The graphics are a bit weird to me as they look like 3D characters but they are kind of awkward. It looks like a game that was done several years ago–but with a few upgrades. I believe that may in fact be the case but I’m not sure. I know the series is strong in Japan but this is the first one brought to our shores.
I found the music to be a bit refreshing. It can get redundant in battle but by and large I was fine with it as social class.
The tale starts off very slow in my opinion. Much slower than other RPG’s. I place the game down several times the first several hours I played as I found it hard to keep up my interest. This knocks it down a notch from 5 stars for me–because that first character just cannot sustain the tale himself. Even with the addition of Leucos it is hard to be motivated by tale when you first play. I would advise to stick with it as it does get better as more characters are added and you encounter more characters. Some stay with you a while and others are there for their own small segment and will soon go away. I found the two that join you on ship towards the beginning of the game to be very amusing–I loved thier dialogue.
The gameplay is weird mix. Once you go into battle you go into a grid based tactical type encounter–so the game felt like a mix to me of a approach RPG and a regular JRPG. I really liked it as I like both types. I liked how you could add potential to your spells by the small mini sports meeting. I also like how you regain HP and MP when you level up and the various combos of things you can equip are fascinating. There are some very fascinating things you can “place on” that effect battle. Overkill is also a nice touch. These things have helped me out in a few situations.
The random encounter rate is high. It is not as high as some other JRPG’s but it is certainly not for those that don’t like the random battle concept. I know many find this tired at this stage in the game but I don’t mind. I like to grind though so even if it was not random I would still likely engage in battling more often than many. I found the dungeon’s to be quite fun. The skill enhancement that praying to the God’s provides is also a clean touch.
All of these things kept the game from getting stale and kept me from focusing on the graphics which I’ve already noted were the least impressive of the package.
By and large a solid release from Nintendo. As always my reviews tend to be from the more middle aged mom perspective and I can say this is a non threatening title that is certainly worth a pick up. I am not sure I’d recommend it for a beginner as I found it a tad more complicated than something like Dragon Quest IV or Suikoden Tierkreis. But there are lots of helps inserted (tutorials) as you go owing to the game so if you’d like to try it you are not really on your own.
Rating: 4 / 5
The Nintendo DS continues its impressive run of portable RPG/Approach sports meeting with this gem! Glory of Heracles takes a lot of excellent traditional elements and combines it with a gifted magic (mini-game) system and adds a bit of Greek Mythology in for excellent measure.
The game, like many DS RPGs out there these days, starts with a pretty standard (some what contrived) storyline. You’re a hero, you wake up with your memory all but erased, and over time you work to recover your memory (and do some other huge things like save the world) by the side of the way. Sounds familiar? The tale here won’t blow you away but it will keep you interested enough with a few twists and turns, and again if you’re a Greek myth fan, you’ll be pleased either way.
As for the mechanics, the battle system is what you would expect. You can choose attack commands, magic spells, special skills, etc. One plus is that unlike some other RPGs, here you can augment your magic potential by selecting an optional mini game after you cast your spell. The mini game gives you the opportunity to jack up your magic attack potential … but with the risk of failing as well. It’s a nice small compliment to a traditional formula. I also like how you can do ‘overkills’ by attacking a downed foe and using the residual ether to replace a small MP that you need. It’s a nice additional bit of approach which is always welcome for a long game like this.
Battles tend to go pretty quick and the encounters within the dungeons and in the overworld are all random-based. The happen pretty frequently, but the fun battle system keeps the monotony down. Having the ability to collect items and forge your own weapons also adds to the fun.
Otherwise, the sounds and graphics are all practically done. The stylus plays a huge role in this game. The music is decent and by and large it’s a solid product for any RPG fan out there. I would have given it 5 stars if not for a few places that were rough around the edges (grx could be a small cleaner, tale could be a bit less trite, etc.) but by and large if you’re a fan of the genre, this game should suit you fine.
Rating: 4 / 5