Elder Scrolls III Morrowind

Elder Scrolls III Morrowind

  • Choose to be a mighty hero on a splendid quest, or become a thief and use the scum of the city to gain potential for yourself
  • Explore huge game maps with over 30 unique cities & villages, all rendered accurately and loaded with secrets
  • Journey to unique areas, like the inside of a volcano to complete quests & gain treasure
  • Splendid gameplay, an immersive storyline and incredible graphics — all that you crave in a role-playing adventure!

Product Description
Elder Scrolls III: Morrowind beings the legends and lore of the Elder Scrolls sports meeting to your Xbox. As you travel owing to Tamriel, you’ll make your way to Dumner and face the dark elves. By the side of the way you’ll meet allies and enemies, learn ancient secrets and go on incredible quests.Amazon.com Review
The Elder Scrolls III: Morrowind is a sprawling, first person, open-finished fantasy role-playing game. It’s a direct port of the PC version, and truly shows off the potential of the Xbox.

Morrowind can be described with a release word: mind-numbingly-massive (okay, I cheated). You can do virtually anything you want. There is a main quest, but there are also hundreds of side quests (over 350 of them), and the game is completely nonlinear. You can be a hero, a villain, a pilgrim, a saint, or even a parasite. You name it, and chances are you can be it. There are also no geographical constraints; you can wander where you want, when you want.

The amount of control you have in Morrowind is stunning. When you make a character, you can either choose from premade classes, have one assigned to you depending on how you answer a questionnaire, or make your own class. You can also choose one of 13 signs under which your character is born, which will give you bonuses, handicaps, or both. There are so many stats and skills to accumulate, you can easily spend hours experimenting with character types before you even start the game.

Morrowind’s magic system brings a tear to my eye–not only do you have seven schools of magic (Conjuration, Illusion, Destruction, Restoration, Mysticism, Alteration, Enchant), but you also have an alchemy system, from which you can make potions from ingredients you can either buy or find in the wild. In addition, you can trap the souls of enemies you kill and bind them into items to make magic artifacts. Very cool. And of course, there are all the scrolls, magical items, etc., that you find in your travels.

Another boon is the thieving system. You can pick locks, disarm traps, pick pockets, and learn acrobatics. You can affront, insult, or intimidate others as well as haggle for better deals in the market. And since you can steal (or try to steal) nearly every item you see, affair is excellent! This game was designed with a thief’s eye.

The game itself is gorgeous. The graphics, sound, frame rate… all charming as silk. You can spend hours just looking at the outlandish scenery and picking the flowers (literally). The musical score is rousing, and never gets ancient. The different creatures and people have their own voices and sounds. This is a game that makes anything but high-end computers weep, and it works on the Xbox without a hitch.

Okay, so Bethesda’s Morrowind sounds like the greatest thing since… well… Bethesda’s Elder Scrolls II, but does it have any flaws? Well, Morrowind is certainly geared toward magic users and thieves, but it is lacking when it comes to fighting. There are many battles in Morrowind, but they boil down to clicking your button and hitting your foe with either a melee or missile weapon. That’s it. Combat gets ancient quick. In addition, the travel journal is purely elementary. It lists all the quests you undertake, but there is no way to sort them, or erase quests that you have finished. After a while, it takes a long time to find information. This is probably the largest flaw in the game.

Bottom line: Morrowind is a PC-stylishness RPG for a PC-stylishness console. This game is reason enough to buy an Xbox, and will have hard-core RPG fans singing its praises for years to come. –Bryan Karsh

Pros:

  • Thief and magic-user heaven
  • Do no matter what you want
  • Gorgeous graphics and sound

Cons:

  • Simplistic battle system
  • Can’t sort/edit quests in travel journal

Amazon.com Product Description
Morrowind is an epic, open-finished release-player role-playing game where you make and play any kind of character you can presume. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins’ guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. The end result is the most open-finished RPG possible–one with an infinite number of possible paths owing to the game.

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