Earthworm Jim

Earthworm Jim

  • Crazy enemies
  • classic characters
  • tongue-in-cheek humor
  • 32-bit graphics
  • awesome sound

Product Description
Players who believe that variety is the spice of excellent sports meeting will be in nirvana here: one minute our hero is bungee jumping by a thread of mucus, the next he’s riding a space-rocket owing to an asteroid belt. The game leans heavily on misaligned humor, so steer clear if you’ve had it up to here with jokes about insides, corporate lawyers and potential-mad goldfish. Jim’s arsenal is a bit on the skimpy side, although in the annals of video sports meeting the sight of an oversized annelid cracking his own head like a bullwhip is indeed unique. The play control could use more polish, especially since most of the action involves running and jumping. On the whole, though, EWJ’s legions of fans are far more interested in ‘tude than gameplay mechanics.Amazon.com Review
This is a excellent thing: Earthworm Jim has been lovingly ported and primed, and is now ready for action on the Game Boy Advance. The game is a honestly straightforward port of the ancient Super Nintendo version, only with the exclusive Sega Genesis Intestine level added for excellent measure. It provides eerie, wicked, and hilarious 2-D action that’s exact for handheld gaming.

The tale concerns the titular annelid, Jim, and his discovery of a super-special space suit that lets him walk, jump, run, climb, and fight like a man. He’s also got a machine pistol, and can grab his own wormy body and whip himself around to reach high places. Decidedly wacky stuff. His enemies consist of psycho hamsters, crows (naturally), cats, and creatures made of garbage. His ultimate enemy is the evil Psy-Crow; he wants the suit from Jim and will stop at not anything to get it for his evil queen.

Earthworm Jim ruins one of the weirdest 2-D side-scrolling sports meeting you’ll ever play, mainly because of the sheer amount of innovation packed into each level. Jim will bounce on tire stacks, use zip shape, propel himself using machine-gun fire, and utter an emphatic “Dang” whenever struck by the enemy. Potential-ups include special weapons and shape, as well as free lives, which you’ll need because Earthworm Jim is also one of the toughest sports meeting you’ll find on the handheld.

In terms of innovation, creativity, graphics, and sound, Earthworm Jim is head, stomach, and tail above most titles, but it does suffer more than most from the Game Boy Advance’s well-documented lighting and screen problems. Because the enemies in EJ tend to be small and quick, they can be hard to see without some lighting help. Regardless, this one ruins a classic despite the intervening years. –Andrew S. Bub

Pros:

  • Odd and hilarious!
  • Splendid graphics and characters
  • Classic gameplay

Cons:

  • Small, quick enemies can be hard to see without proper lighting
  • Will be too challenging for some

Amazon.com Product Description
Earthworm Jim isn’t much, but with a newly learned cybersuit, he’s the world’s lowliest superhero! In this platform-stylishness adventure game, based on the Sega Genesis and Super NES installments of the series, EJ makes his way owing to all sorts of bizarre environments–places like New Junk City, Intestinal Distress, and Snot a Conundrum–to save a princess. By the side of the way, agony add several weapons to his cybersuit and use them against level bosses by the side of the likes of Queen Pulsating, Bloated, Festering, Sweaty, Pus-Filled, Malformed, Slug-for-a-Butt, and Professor Monkey-for-a-Head.

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