Crash Bandicoot: The Huge Adventure
- release-player action
- six locations
- near-3D graphics
- classic characters
- 20 levels
Product Description
Crash’s first non-PlayStation outing, brought to the GBA as a side-scroller with 3D bonus stages. Dr. N Cortex, Crash’s creator as well as his evil nemesis has world domination plans on a much smaller scale — he’s shrunk the planet to the size of a grapefruit while everyone’s still on it. Which means our hero (by the side of with the general public) is probably about ankle-high to a microbe or something…and that’s pretty darn tiny. Cortex literally has the whole world in his hands now, and it’s up to Crash Bandicoot to make it owing to the game’s four worlds of five levels, collecting crystals that’ll, hopefully, return the planet and its inhabitants to their rightful size.Amazon.com Product Description
Crash Bandicoot: The Huge Adventure marks the first time Crash has appeared on a handheld system. The game contains 20 levels and features six unique locations that take Crash from the Mayan jungle to frigid Arctic caverns. Gameplay modes include side-scrolling, 3-D chase levels and aerial dogfight combat sequences. Crash is once again pitted against his archnemesis, the evil Dr. Neo Cortex. Orbiting high above Earth, Cortex has chose to abandon his fixation on our hero and redirect his evil focus to world domination. Using his latest invention, a massive shrinking ray, Cortex takes aim and fires at Earth, shrinking the planet to the size of a grapefruit. Luckily, Crash’s brilliant kid sister Coco is feverishly effective on a machine to reverse the effects, but she needs crystals from around the world to potential her invention. It is up to Crash to retrieve the crystals and help return the entire planet to its natural state.
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Best game boy advance game I have played.
Rating: 4 / 5
I just selected up this game yesterday, and I’ve gone owing to about nine of the twenty(?) levels. This is not what I expected. I loved Crash on the Playstation, but on the Playstation the sports meeting had excellent graphics and sound. On the GBA the graphics are blocky–I don’t know why they couldn’t do better; look at Rayman Advance, which is gorgeous. The sound is tinny. Apart from the flying and running-toward-the-camera levels this is strictly 2-D, mostly side-scrolling. If you’re moving on a side-scrolling path, you can’t go up or down on the path–just left or right. (You thought Crash on PSX was “on rails”? This one is REALLY on a rail.) Design is unimaginative, with less variety than the PSX sports meeting. I wish I hadn’t bought this.
Rating: 2 / 5
THIS GAME IS THE BEST GAME IN THE WORLD. THE GRAPHICS ARE THE BEST GRAPHICS FOR GBA. I CANT WAIT FOR THIS GAME TO COME OUT
Rating: 5 / 5
This game is alrite and is not the best but atleast it is better than the n-tranced version. if u like crash sports meeting get this but then dont get the n-tranced one
well this game never gets dull and u will never despise it
Rating: 4 / 5
I haven’t play this game yet but I have read up on it and can’t wait to have it! I have played the Crash sports meeting on PlayStation and loved them! Crash is like the Mario sports meeting with levels and worlds and stuff. Crash 3 and Crash 2 were splendid sports meeting and this one is suposed to be like them. When i saw the new Crash game for PlayStation 2 I was upset because I wanted another Crash game for PlayStation and I don’t have PlayStation 2 because it is $299.99! And now they have made one for GBA (have a GBA) and I can’t wait to buy it! THEY NEED TO MAKE MORE CRASH GAMES!
Rating: 5 / 5