Gamecube Controller Platinum
- Seven programmable buttons
- Twin analog thumbsticks
- Eight-way D-pad
- Built-in Rumble Pack
- Wii-compatible when playing GameCube sports meeting
Product Description
Nintendo is the acknowledged worldwide leader in the creation of interactive entertainment. Nintendo manufactures and markets both hardware and software for its well loved home video game systems.
Buy Cheap Gamecube Controller Platinum
Categories: GameCube Tags: Controller, GameCube, PLATINUM
Legend of Zelda The Wind Waker
- Set 100 years after the events in The Ocarina Of Time, this incredible adventure takes a different young hero named Link on an all-new quest
- Link’s sister Arilla has been taken by a huge bird. The young man sets sail to track down the bird and get her back — this sets him on a perilous and thrilling quest that will make him as much a legend as his namesake
- As you face monsters and try to reflect your way around obstacles, you’ll earn the Wind Waker — a special flute that controls the winds
- Incredible new combat engine with exciting new moves like the evasion attack
- Addictive mini-sports meeting and subquests will help you earn rupees
Product Description
The Legend of Zelda: The Wind Waker for GamecubeAmazon.com Review
The Legend of Zelda series practically defined adventure gaming for an entire generation. Link, the hero of the adventure sports meeting, delighted millions by starring in sports meeting for each Nintendo console from the NES and Super NES to the Nintendo 64. Link brings this beloved franchise to the Nintendo GameCube in The Legend Of Zelda: The Wind Waker, and he’s more animated than ever.
The first thing you’ll notice about The Legend Of Zelda: The Wind Waker is that it looks completely different from any previous title in the franchise. Nintendo has opted to use cel-shading technology on Wind Waker; the result is that the game looks like a cartoon. Die-hard Zelda purists initially howled at this change, arguing that the game skews too young. I reflect it’s fantastic. The cartoon animation stylishness allows for better expression of the characters, and several of the animations–like Link trying to pick up an object that’s too heavy–are so cute that you can’t help but laugh a small.
The second thing you’ll notice is a focus on wind. Instead of trotting around on foot, Link travels from island to island on a talking boat, but he doesn’t get far without the wind blowing in right management. Luckily, you’ll learn how to change the management of the wind early in the game, and you’ll do so frequently–not only to potential your boat but also to solve puzzles. Gifted use of wind makes Wind Waker stand out from more conventional adventure sports meeting.
The third thing you’ll notice is that the game is just plain fun. Puzzles are innovative and refreshing, and despite some tough puzzles, I never felt too frustrated to keep playing. The locales you’ll visit are invariably exotic and fun to explore, and the host of bizarre creatures you’ll encounter (friendly and otherwise) are always a kick in the pants. Moreover, though the look is radically different, Wind Waker feels like a classic Zelda game. Veterans of the early sports meeting in the franchise will experience more than a bit of nostalgia while playing it.
The Legend Of Zelda: The Wind Waker is everything you’ve come to expect from a Zelda game, and it’s one of the best adventure sports meeting to date. This is a must-have title for any GameCube owner. –Jon “Safety Monkey” Grover
Pros:
- New cel-shaded animation looks splendid
- Puzzles and characters are a lot of fun
- There’s a special place in the heart of any gamer who’s ever owned a Nintendo console, and that place is shaped like a Triforce
Cons:
- Some Zelda purists may be turned off by the cartoon look
Super Mario Sunshine
- Play as Mario and use your water cannon to clean the graffiti and fight back against mad villagers
- Climb parapet, run across rooftops, and jump like never before as you wash off the scribbles on parapet, floors and even the ground
- Explore the massive island setting, completing tasks, and getting clues
- Collect the gold coins and new Sunshine Coins to end the level and build up the points you need to unlock new levels
- Then get to the bottom of the mystery and find out who’s been impersonating Mario!
Product Description
Super Mario Sunshine for GamecubeAmazon.co.uk Review
Six years. Six long years we’ve had to wait for a new Mario game, and finally it’s here. And even considering the ridiculously unfair expectations, Super Mario Sunshine is nearly entirely as excellent as you’d hope and expect.
The premise of the game is that Mario’s tropical holiday is ruined when he’s stitched up by an evil look-alike for daubing graffiti all over the island. Rather conveniently, there’s a water pump waiting for him to use, which not only washes away the mess but also doubles as a handy jet pack. The jet pack aspect means that whenever you fall off something you have the chance to immediately recover. This built-in safety net means the game can afford to be far more ambitious in its level design than ever before, with massive levels filled with trampolines, tightropes, water-powered windmills, huge coral reefs, and mountains and mountains of platforms.
The whole thing looks incredible, too, with the most realistic water ever seen in a video game, and a near-infinite draw space. On top of all this are rideable, fruit-juice-spewing Yoshis, extra water nozzles, super-hardcore platform levels where Shadow Mario nicks your jet pack, and goop-generating bosses who seem to live to make Princess Peach’s laundry a nightmare.
After the sweet but rather small pleasures of Luigi’s Mansion and Pikmin, you need have no dread that Mario Sunshine is of a similarly brief nature. There are a total of 120 shines to collect–the same number of stars as in Super Mario 64–and the game world is at least as large and far more interactive. This is without question the best game on the GameCube yet. That may be no more than you’d expect from a Mario game, but it’s certainly more than most of us mere mortals deserve. –David Jenkins
Paper Mario: The Thousand-Year Door
- Timing Action Commands help you dodge or inflict hurt and impress the crowd, giving you potential for super attacks
- Use your paper body to your advantage – Fold into a paper airplane and take to the air, turn sideways to slip owing to narrow passages, and roll into a tube to bounce to safety
- Collect all-new weapons and items like hammers, thunderbolts and much more
- Copious partners are here to aid Mario, from the previous sports meeting – from Claudia to Yoshi
- Penetrate the Agonize Room, where townspeople will post their problems for you to fix — giving you dozens of splendid, asinine side quests
Product Description
Paper Mario: The Thousand Year Door GameCube
Categories: GameCube Tags: Door, Mario, Paper, ThousandYear
GameCube Wii Max Memory Card 123 Blocks
- GC MEMORY CARD – (123 blocks)
- SAVES GAME POSITIONS, SCORES & MORE ; INCLUDES STORAGE CASE ; ASSORTED COLORS
Product Description
There is not anything worse than being in the middle of your best game ever, when you suddenly realize it’s time to go. Time for work, time to nit the sack, time to start the grill¿We all go owing to it. Now you can store your game in a flash with this 8MB memory powerhouse. Simply plug it into your Wii or GameCube’s memory port and within seconds you will have your game securely stored. So now you can pick up where you left off, whenever you want or take your game saves with you and hook up to another Wii or GameCube.
Super Smash Bros Melee
- It features a whole new set of characters, and some hidden ones for you to unlock
- Make your own matches in the new Tournament Mode
- New AI and smoother animation makes for a better game
- Buy trophies of classic Nintendo characters such as Pit & Mach Rider
- One to four players
Product Description
Super Smash Brothers Melee is a splendid fighting game where you place your favorite Nintendo characters against each other, to find out who’s the toughest of them all!Amazon.com Review
Normally, Nintendo contract players such as Mario, Pikachu, Link, Donkey Kong, Bowser, and Kirby are generally pleased and well-place on, but in Super Smash Bros. Melee, the pleasantries get thrown out and the gloves (except for Mario’s) come off. This update of the N64 favorite features these and other video game icons in furious, yet utterly absurd fisticuffs that usually make for a smashing excellent time. Just make sure you have at least one human opponent to pound on.
Starting off with 14 characters (an additional 11 are waiting to be unlocked), the game has a pretty standard premise–let Nintendo’s stars beat on each other until the timer runs out. But, a lot of emphasis is place on knocking opponents off ledges while avoiding the same fate. In typical Nintendo manner, there are quite a few potential-ups to help you in the melee. The actual combat isn’t as intricate as in other fighting sports meeting; but, the ultra-cartoony layout of the many, many arenas sometimes adds a strategic element not usually found in similar titles.
Super Smash Bros. Melee’s strength lays in the mayhem made in four-player fights. The camera does an brilliant job of positioning itself so all combatants are constantly visible. Also, Melee sports some of the best visuals seen in a Nintendo product. All the characters are highly detailed, and the movements of each are smoothly infused with personality. Donkey Kong lumbers and Princess Peach fights with grace.
As the multiplayer mode is the key reason for this game’s being, the release-player mode is decidedly weak. The game features an adventure mode that plays somewhat like an ancient-school, side-scrolling Mario game. Sadly, despite its excellent looks, its gameplay is rather uninspired. This game is visibly at its best when there are two or more players with controllers in their hands. –Mark Brooks
Pros:
- Fantastic graphics and sound keep the action upbeat
- Many new characters and other goodies to unlock
Cons:
- Release-player experience is comparatively weak
- Too cute for a few folks
- Adventure mode is dull
Gamecube Memory Card 251
- 16MB Flash Memory card
- 251 blocks to store your sports meeting and settings
Product Description
The Memory Card 251 can store 251 “blocks” of information – more than four times the capacity of the Memory Card 59. Memory Cards are required for nearly all Nintendo GameCube sports meeting that save game progress.
Official Nintendo Classic Gamecube / Wii Controller
- Wii-compatible when playing GameCube sports meeting
- Eight-way D-pad
- Twin analog thumbsticks
Product Description
Up to four (4) of these same controllers can be plugged directly into the Wii console when enjoying Nintendo GameCube game discs on your Wii. Note: GameCube controllers only work when playing GameCube sports meeting on the Wii console. Exceptions to this include Super Smash Bros. and Mario Kart, both of which allow you to use your GameCube controllers. It’s possible there are or will be other exceptions. Check your sports meeting’ instruction books to be sure.







