Brothers in Arms Earned in Blood
- This sequel to Brothers In Arms – Road To Hill 30 brings back the action, tale, and authenticity that had critics and fans raving
- New release-player narrative as you defeat the last enemy bastions and bring freedom to Normandy
- Cooperative Multiplayer mode – Take on the enemy with a friend by your side, effective together and uses each other’s squads to avoid certain death
- Missions and battles accurately recreated from real U.S. Army photographs, maps and post-action reports
- Unique multiplayer missions and improved online support on PC and consoles – featuring an all-new Skirmish mode that follows a real tour of duty
Product Description
Brothers In Arms: Earned In Blood is one of the most incredible World War II shooters around. Meet the men of the 101st Airborne and Sgt. Joe “Red” Hartsock. You’ll lead him and his squad of paratroopers owing to some of the most intense missions of WWII as you fight for the liberation of Normandy. Arm yourself with new weapons like the M3 grease gun, and command new vehicles like the M10 Wolverine Tank Destroyer More challenging and dynamic combat, featuring close-quarter urban environments and a new, next-generation artificial intelligence system
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WARNING! This is not a right first-person shooter! The screenshots may look cool, but DO NOT be fooled! This is more like an RPG if anything. Instead of running around blasting the crap out of the Germans, you have to babysit the dumbest A.I. characters in the world. While you’re busy trying to command the idiots to take cover, you’ve already been shot in the head.
Rating: 1 / 5
ok this game is fun. u have to watch ur soilders and not make some stupid commands like telling ur soilders to attack a turrent. also u can just run to a whole bunch of germans and expect to kill everyone turst me u would die. also its realistic theres no aimer inless u aim. when u get to close to a grenade but not close enough to die u fall to the ground. this game is fun and worth the cash and when u beat it a tear drop will come from ur eye cause the game is over. also they added a new game mode skirmish mode u can be a german or a american on that u can do objectives defent and tour of duty or something like that and that is not simple too.
Rating: 5 / 5
I bought this item in the hopes it would be as excellent as Call of Duty only from another company. I had heard excellent reviews from other sources. Once I opened the game and started playing, the more I started to regrett my buy. First I had to lower of level of video in the game inorder to play it. Yes the graphics are splendid.
I am annoyed by having to keep a watch over other computer generated people. I can not focus on my objective because I have to take care of the squad. Although I reflect the langauge is right for battle, it may be too strong for some. I also agree with the other reviewer that the shooting is not accurate and shooting at the same person 10-20 times is hard to do.
After playing both Call of Duty and Call of Duty 2, I am not impressed with BOA:EIB at all. I will stay with the COD series unless BOA omproves. I do know that they are two different companies.
Rating: 2 / 5
You know, I am sick of all the hype about this game by a bunch of weenies that don’t seem to know real combat, real weapons or realism of any sort beyond what they see on their TV screens.
This game is not the authentic real life war on-the-battlefield war game that all the geeks are hyping and signing the party line the company puts out.
I bought two of these sports meeting after reading the reviews and I have to say that you people don’t know what you are talking about.
There is pseudo-realism and that is about it. Sure the maps are close, the look and sounds of the weapons are close and even the dialog is about right, but that is about as far as it goes.
These sports meeting fall down severely on the accuracy/authenticity in several key areas.
1.Ludicrous restriction on the tactical options available to the soldiers and the squad leaders. Some of this is terrible level design, some of it is probably trying to make up for the limitations of their AI, and some of it is just plain dumb.
2. Ridiculous limitations on interaction with the environments. You cannot open doors or windows. You cannot climb fences. You cannot use the wire cutters that every paratroop carried. You cannot go under a normal barbed wire fence, which thousands of hunters do several times a day in america.
Barrels and crates don’t blow up or even go when hit by a tank. You can’t even climb over a low wall that some other men just went over.
Perhaps most unwarrantable of all, you cannot go into a prone position or crawl. You know, the stuff they teach everyone in BASIC TRAINING!
3. The gunsights are ludicrous. The amount of creep even in a crouching position is ridiculous. If I was that shakey I’d head for the retirement home.
4. Terrible path blocking and object crash detection. Quite a few times when I had a exact view of a target and as exact a sight picture as you would ever want I could not hit the target no matter how many rounds I fired. In real life I would have place a round owing to both ears of my target.
5. Absurd size of the weapons relative to your field of vision when zoomed in. Come on folks this is ridiculously UN-authentic. There is a reason for the open sights on quick action weapons like the Thompson and other SMG weapons.
6. Really stupid scenario designs. There are several instances where you are place face to face with tanks and no tactical options except to run for enemy panzerfausts. Making this worse of course are the level designs that force you to follow a moderately linear and restricted path to said anti-tank weapons. This is completely ridiculous.
7. Poor level designs. Too many places you cannot go or step when you should be able to. Places you cannot jump over or crawl under where you should. Only in EIB do you get to even blow holes in the hedges with the TNT that all paratroops carried as part of their standard pack during that theater of operations, and then only in key places and one whole scenario.
8. Situational awareness mode. Give me a break. This is supposed to substitute for the advance examine done by the troops? It’s not even as excellent as a raw topo map dump. You are chained to camera angles around key points and there are no indications of any significant type for changes in elevation and quite often the terrain features are faded out due to the choices made for the camera angle.
9. Another limiting factor is that you cannot issue movement commands to a location you know is there but are not lined up on directly yourself and you had better be on the side away from the enemy when you issue the order. This could have been easily fixed by using some option to issue commands while in situational mode, especially if that were better done.
10. Lastly the much hyped authentic tactics. Authentic, sure, in a very introductory and watered down way, severely limited in permutations, applications and variations due to all the other limitations of the game.
By the way, I am both a experienced person and an experienced programmer and I am highly disappointed with this game on both counts.
If this is the latest in realism then it shows what a sorry state the gaming industry really is in. Of course I still haven’t seen AI in a commercial game yet that matched up to what I saw undergrad programmers doing in college during the 80s. We deserve better and it’s not that hard to do. It’s time we bunged allowing these companies to hype this stuff up like it is so splendid when it’s all fluff like pretty pictures and sound.
Oh, one PS. The AI cheats. You can abide by how the enemy becomes magically aware of things completely out of the blue, such as someone being behind them, not moving or firing, and behind cover. This is inexcusable.
Rating: 2 / 5
This game is a joke.Especially compared to ANY of the Call of Duty or Medal of Distinction. What were they thinking? You spend more time giving commands than you do in actual combat. Not worth the time or cash.
Rating: 1 / 5