Batman: Arkham Asylum
- Face off against Gotham¿s greatest villains including The Comic, HARLEY QUINN, VICTOR ZSASZ and KILLER CROC
- Become the Invisible Predatotm with Batman¿s takedowns and unique vantage point system to go without being seen or utilize the unique FreeFlowtm combat system to chain together unlimited combos and battle with huge groups of The Comic¿s henchmen
- Choose multiple takedown methods, including swooping from the sky and smashing owing to parapet, and use the predator camera get a closer look at the action.
- Explore every inch of Arkham Asylum and roam freely on the infamous island, presented for the first time ever in its gritty and realistic entiret
- Experience what it¿s like to be BATMAN using BATARANGS, explosive gel aerosol, The Batclaw, sonar resonator and the line launcher
Product Description
In Batman: Arkham Asylum, the Dark Knight takes on his greatest challenge yet when he becomes trapped with all of his most perilous villains inside the insane asylum of GOTHAM CITY – ARKHAM ASYLUM! Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum –Gotham’s psychiatric hospital for the criminally insane. Gamers will go in the shadows, instigate dread amongst their enemies and confront The Comic and Gotham City’s most notorious villains who have taken over the asylum. Using a wide range of Batman’s gadgets and abilities, players will become the invisible predator and attempt to foil The Comic’s demented scheme. Batman: Arkham Asylum features an original tale penned exclusively for the game by legendary Batman author and five-time Emmy award winner, Paul Dini, whose credits include Lost season one and Batman: The Animated Series. With incredible graphics and a temperamental, immersive setting, Batman: Arkham Asylum offers diverse gameplay options that push the envelope for all action, adventure and superhero sports meeting.Amazon.com Product Description
Batman: Arkham Asylum is a release player, third-person action/adventure in which the Dark Knight is mandatory to take on his greatest challenge yet when he is trapped by arch rival, the Comic, within Gotham City’s facility for the criminally insane, Arkham Asylum. A blend of exciting arcade stylishness combat and secrecy mechanics packed with incredible graphics in a temperamental, immersive setting, Batman: Arkham Asylum offers diverse gameplay options that push the envelope for all action, adventure and superhero sports meeting.
Tale In Batman: Arkham Asylum players belt on the gadget-heavy utility belt of the Caped Crusader. Gameplay here is a combination of both the knuckle crunching rush of hand to hand combat as you take on the hordes of thugs that infest Arkham Asylum, and secrecy gameplay in which you must dispatch individuals from the shadows. Players can expect an engrossing release player campaign in which Batman constantly moves forward to face the henchmen, bosses and traps that The Comic has set for him. With regards to opponents, in addition to The Comic who you will hear more than you see, the dark parapet of Arkham also hold familiar villains from the the Batman criminal universe including Harley Quinn, Victor Zsasz and Killer Croc, that you will have to deal with, but don’t expect a one-dimensional experience. As players progress from environment to environment within Arkham they will have to use varying combinations of muscle, detective skills, gadgetry and a certain degree of light RPG-like leveling of Batman’s skills, arsenal and physical characteristics to survive and learn what The Comic’s underlying scheme is. In addition to the tale-driven release player campaign Arkham Asylum also contains various additional play modes. These include an arcade styled combat mode where players accumulate points by engaging hordes of thugs in a hand to hand slugfest across a series of maps, in which Batman’s physical strength and agility play a major role. The key here is to chain together as many attacks as possible due to the fact that with each flourishing combo players increase the point multiplier associated with their actions. The game also features a time-based secrecy mode where players must hone their ability to strike without a sound from the shadows. This gameplay, referred to as ‘Invisible Predator’ utilizes the Dark Knight’s skill with gadgets like the grapple tool, batarang and explosives. These allow for vertical/horizontal mobility, the ability to quickly strike from above and at a space and to take out enemies and make distractions, even owing to parapet. But remember that Batman works solo and is not superhuman. Your enemies will gather together around distress areas and work as a team against you, so you must be silent, plot your attacks wisely, strike quickly and learn the regard of encouraging dread within enemies. Key Features
|
Related posts:






I bought this game based on early reviews, and I was expecting a fun experience. Holy crap, am I disappointed! It’s very frustrating and perplexing. There are a few fun parts, and, yes, it’s the best Batman game ever (but that’s not saying much), but even the excellent parts don’t make up for the terrible; wait until it’s a “Platinum Hits” and get it for $19.99. Sorry, but this is a POS with decent (but rare) fighting scenes.
Rating: 1 / 5
The graphics and sound are excellent, but this game is just a button masher. Fighting consists of critical the same two buttons again and again.
Rating: 1 / 5
Way too small. I finished this in 2 days. Puzzles and fighting are way too repetitive and simple. Batman stands right in the way of your view with a huge cape that blocks half the screen. There is very small in the way of upgrades, options, weapons (none), and zero customization. Online play is just time races or point scoring contests, all in release player mode (the online part is just to show you stats).
Rating: 1 / 5
I thought the game was quite dull. I just felt there was too much of crawling owing to duct work and messing with his special detective vision and way too small action. The enemies are simple to defeat and the AI is unintelligent. Batman in fact moves like he is wearing a rubber suit that restricts his mobility, unless you’re mashing the attack button then he moves quite well. After playing infamous and getting used to how dynamic the action was, Batman is sorely lacking. And why is batman so huge, I feel like I am constantly trying to look around him. I don’t know, I kept waiting for that moment when I reflect wow, this is awesome, but all I kept thinking was wow, this is dull.
Rating: 2 / 5
I know all the rave reviews. This probably is the best Batman game ever made and obviously fanboys will rejoice. But for myself who prefers Batman in a plausible world (i.e. Christopher Nolan’s world) versus Batman as caricature (i.e. the animated series), which this game most resembles, I found it very hard to be absorbed into it’s world. I couldn’t stand this game on so many levels. The Comic is visibly nuts, but he’s not menacing; he’s irritating. And this can in fact be said about all of the characters in the game. Get rid of the chattering teeth, the Riddler, the cliche thugs and thug dialogue, all the cartoonish voice acting, Killer Croc, Bane, the Dark Knight’s over exaggerated physique, under-stimulating personality and dull use of his inventory and the developers may have been on the right track to delivering MY type of Batman game. Something brutal. Something dark. Something unrelenting and engaging. Arkham Asylum is a refined and moderately polished experience but, for myself, it never reaches the level of awe that so many have experienced. Respected reviewers have called this game the Bioshock of 2009. Make some of the changes I’ve suggested and this statement would be far closer to right.
Rating: 2 / 5