Army of Two: The 40th Day
- Advanced weapons customization allows you to change your weapon in the heat of battle and adapt your firepower to the situation.
- Army of Two: The 40th Day has been built from the ground up with a focus on a co-op play and an expanded list of co-op tactics, resulting in a larger, better, more organic two-man tactical experience.
- An engaging tale set in Shanghai, China in which the Army of Two must fight their way owing to ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.
- Take your partner online in explosive multiplayer modes, all ears on co-op play, or strategize in the four-player co-op Extraction Mode and take on a series of intense enemy waves as you go from point to point owing to the ruined city.
- 12-player multiplayer support online.
Product Description
The Army of TWO is back! A carefully orchestrated series of mysterious catastrophes is dragging Shanghai, China to the brink of ruin, and now the Army of Two must fight their way owing to ravaged city districts as they try to beat the odds and uncover the secret of the Fortieth Day.Amazon.com Product Description
Army of Two: The 40th Day is a third-person shooter based in groundbreaking cooperative gameplay functionality. Sequel to the 2008 game of the same name, and featuring series heroes, Rios and Salem, in this new iteration players have a larger playbook of features and a new arsenal of co-op moves that either player can go at any time, opening up fresh strategies in the face of overwhelming odds. In addition, the game features advanced weapon customization and upgrade systems, as well as four explosive online multiplayer modes, each all ears on unique cooperative play.
Tale As with the original Army of Two, and as the name of the series implies, gameplay in Army of Two: The 40th Day revolves around co-op combat tactics necessary to survive specific and general combat situations. Players can team up with an AI companion in release player mode or a human friend in two-player co-op. Co-op tactics are made aware to the player in what is known as the co-op playbook. Unlike the original game, which in some instances limited the use of some tactics to certain situations, in The 40th Day, players have access to all tactics. Implementing these against opponents revolves around the game’s “Aggro” system, tallied in the heads-up-show (HUD) and which measures the amount of attention a team member draws from opponents for certain tactics, leaving the other team member in various states of freedom to launch coordinated attacks as chosen. In addition to this change, players are also faced with moral dilemmas in the game, including choices presented to one of the players on a team that the other must bear the consequences of, as well as the choice as to deal with and/or defend civilian non-player characters (NPCs), who can be killed in the game. Multiplayer Modes In addition to its release player campaign, Army of Two: The 40th Day offers a robust, region-free, multiplayer experience that provides an array of unique features for up to 12 players at a time. This experience consists of four modes, including, three brand-new modes that grant a variety of objectives for partners to battle over. The four modes are:
Weapons Customization
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This game is a monumental failure in comparison with the original Army of Two. I was so dissapointed in the first 30 minutes of playing this game that i couldnt continue. The graphics are mediocre (nearly akin to that of the Playstation 2) the controls are sub-par, and the online gameplay is just a massive headache i mean this is the first time since i started gaming that i havent been able to connect my online account with the corresponding videogame when such a connection was available. The original AOT was incredible, the graphics were crisp and the controls were charming so i marvel what happened at EA Montreal between 1 and 2 because after a couple of years of waiting and wanting i am delivered this sorry excuse for a sequel. I was also pretty let down when i found out that they didn’t use the same voice actors for Salem and Rios. As a longtime gamer im usually easily satisfied with a game but i have to say this one is a flop and a waist of cash and i would recommend that nobody make the mistake i made in paying the rental fee or the retail cost for this sorry failure of a game.
Rating: 1 / 5
I went out yesterday and bought Army of Two: The 40th Day at Best Buy. I rush home to play the game and the game started out excellent. The beginning cut scenes are splendid and the graphics are really excellent of Shanghai, China. I was impressed because the graphics in this game reminded me a lot of the graphics in New 2: Among Thieves.
Okay here is the difference between this game and New 2: Among Thieves. The AI in New 2 is a lot better. I played the role of Elliot Salem in the Release Player Campaign and the AI played the role of Tyson Rios. Well, in our first firefight together I told Rios to hold quick in front of enemy soldiers while I went around to try to outflank them. Well by the time I got around behind the enemy soldiers, all of the enemy soldiers were aready dead. Rios had killed them all. I thought what fun was that. I wanted to fight and kill some enemy soldiers. Then the next time I told Rios to go take prisoner a enemy officer that was behind a group of enemy soldiers. Well Rios sneaks up on the enemy officer while the enemy officer walks in front of the enemy soldiers. Rios was able to grab the enemy officer and hold him hostage in front of all the enemy soldiers. I thought to myself why didn’t the enemy soldiers react and do anything to stop Rios from grabbing their commanding officer? It didn’t make any sense. Then I noticed when I shot at the enemy soldiers that they fall down and die way too simple. The enemy soldiers in the first Army of Two game were a lot harder to take down and kill.
Now I’ve only played the first part of the game and maybe it will get better later on. I suggest for the first part of the game to play on the toughest setting. If I notice any huge differences in the game later on, I’ll try to update the game with a better rating.
JANUARY 20, 2010 UPDATE: Okay, so I just finished playing the game and here are my thoughts on the game now. The first part of the game I reviewed was the first Stage to the Release Player Campaign. There are a total of seven Chapters to play owing to. The first Stage is more like a tutorial on how to play the game. It was simple but the later Chapters got a lot harder. The AI is in fact quite excellent in the game. My partner (Rios) in the game helped me out quite a bit and the enemy soldiers were pretty excellent at using cover to hide behind and trying to outflank you. I like how you can upgrade your weapons and how you can use your partner in a lot of different situations to help out. The battles and firefights throughout the game are pretty intense. I finished up really enjoying the game. I would recommend going out and buying the game. I give the game five stars now on my rating instead of three.
Rating: 5 / 5
Let’s get one thing straight from the top, the first game irritated a lot of people. This game is better in regards to those aspects but in building a better game they’ve developed a few other problems. The game has a bunch of bugs. Sound issues, graphics glitches, getting dropped from game sessions. But they did manage to make an enjoyable game despite this. Of course that’s assuming you play the entire game with a excellent friend. I’ve only briefly played this game in release player mode, 98% of the time I’ve played this game I’ve been doing it with a companion.
Sounds issues. The voices occasionally cut out in cinemas. You’ll be left scratching your head as to why not anything is being said for several seconds before a sudden spontaneous event, other times you hear not anything then die and restart only to hear a bunch of exposition that you missed. Sometimes I’d have to listen to my friend’s TV owing to my bluetooth headset to even know what was going on. Sometimes the game music that’s supposed to end when you complete a level wouldn’t and would play owing to the cinema making it hard to hear what people were saying. I mean really you can’t play owing to this one full time without experiencing one of these issues.
Graphical Glitches. not entirely game breaking or anything but things can occasionally be obvious mistakes like a building in one pivotal scene when I played was ruined. getting killed and needing to see the cinema again before I could play showed the building already ruined when the cinema played.
I have Broadband, verizon ADSL. It’s not the fastest but it’s suitable for most sports meeting that are well programed in most situations. Sometimes I have to try connecting 3 or 4 times to my friend who hosts using FiOS, because ElectronicArts’ servers have a conundrum with my connections alacrity. I end up having to disconnect and reconnect every time I want to join my friend. and If I get disconnected during the game I have to sign out and back in again.
Again I’ll say it’s not a horrible game, When it works it’s really fun and gives you a right sense of joy to play. But when control issues crop up (to heal your friend in battle you have to press X and hold it. X is also the button to dash, frequently chief you to run past your friend and into danger or keeping you from healing them just before they die.) Check points are also a bit far in between sections, You might have to do 2 very hard parts of a stage before you making it to a half way point or boss meaning each time you die you have to rewatch an unskippable cinema and play owing to those sections again. The cinemas arent long but if you reach a particularly tough stage you could see that tale sequence 5 or 6 times before you get owing to. But the graphics are excellent, the music services the tale well, the environment feels realistic and the feeling of being trapped in a city under siege by terrorists is well represented. Weapons offer copious opportunities to customize your game play. You can make custom masks on EAs website with a nice editor and upload them to your game. There’s multiplayer vesrus gaming to delight in as well. But those bugs are a certain mark against what would otherwise be a fun game.
Try before you buy. The Playstation Network store has a demo that does a excellent job of demonstrating what you will experience in the final version of the game.
Rating: 4 / 5
When I first selected this game up I thought it was going to be splendid, you know, with the weapon modding and all. After playing the game for an hour or so it already got dull. But that’s just me, it’s in 3rd person, I in person prefer first person. I reflect CoD MW:2 is much better since they give you the option to play in 3rd person as well. As far as the tale-line goes, I give it a 4/5 stars. The graphics? 3/5 stars, I reflect they could increase on the graphics, I’m a small disappointed with this one. The last thing I will be reviewing is the Online PLay. I reflect the max players is 10? Wow. How terrible. I should have gotten MAG. The resale regard on this game is only 23-28 dollars so watch out if you buy it. If you don’t like it, you’ve just wasted a lot of cash.
Rating: 2 / 5
That’s a nice game, and the virtual intelligence is splendid… I didn’t like the camera…
Rating: 4 / 5